Mirror’s Edge: A Step Too Far?
So between playing Gears of War 2, Fallout 3 and Fable 2 I am playing Mirror’s Edge. I am completely gamed out to the max at the moment, but I can’t complain because this is what I love to do! I really am such a game hopper and I can’t deny it any longer. Don’t get me wrong, I am able to stick to one game and see it the whole way through, but when a hundred and one great games all come out at once, I just can’t help myself!
For those not in-the-know, Mirror’s Edge is a first person action-adventure game out on the 360 (obviously) and PS3. You play as Faith, a “runner”, living in under a totalitarian regime. Without blabbering on too much about the storyline, you’ve got a copper for a twin sister, and two dead parents. Your job is to deliver messages across the City and you do this by.. well, running.
My first impressions of this game were quite positive – The environment is visually stunning and the controls weren’t difficult to grasp. I will admit that it was a little weird at first using the LB and LR primarily for movement (jumping/crouching), but once I got the hang of it I was leaping over obstacles and sliding under then like a pro!
However, and there’s always a however, the game gets very repetitive very quickly! I am fully aware that every game breaks down to moving from Point A to Point B, but in Mirror’s Edge it is literally that and nothing more. There are no “side quests” there are no items to hunt down (unless you count finding 3 bags per level as “hunting”, but even then it’s not a requirement), people to squeeze information out of, there are no true objectives aside from moving from Point A to Point B – Which basically involves running a small gauntlet of walls, electric fences and a few enemies with insanely accurate weapons.
If that wasn’t bad enough, the creators done a very foolish thing to deal with the loading sections – Half of them are mid-level. You’ll be running around a corner and BAM! the screen has frozen and out comes the “loading” sign. This makes you lose your momentum and really pisses me off! If you’re not running into invisible loading walls, your standing in elevators for 2-3 minutes at a time, twiddling your runner thumbs.
Aside from the above annoyances, the game itself isn’t too shabby – The gameplay is quite inventive and I’d love to see the Assassin’s Creed team pick up on how this is done, the music is decent (although cuts in and out at random points) and the cut-scenes are quite unique as well, they’re not motion capture, but animated shorts.
To end this quickly (so I can get back to gaming) Mirror’s Edge has it’s faults, but is worth a rental. If you can deal with the annoyances listed above than you will enjoy the game. There isn’t much replayability on this though and time trials (where you try to beat your friend’s “ghosts”) only have so much that they can hold.
I do hope to see a Mirror’s Edge 2, I just only hope they can really throw the money at it and get some more substance in there!







On having only played the demo, I can’t agree more with this article Skylark. Nice job! I do believe the fundamentals of this game are incorrect however; I mean, what’s wrong with a totalitarian state?
I think point A to point B is what they were going for, thats what we have fable and fallout for if you want depth, Mirrors edge reminds me of a sonic the hedgehog done right in 3D, you haul ass and have fun doing it, and the elevators are only 15-30 sec long I heard but I haven’t experienced them myself so I don’t know but I heard they are there to let you catch your breath after so much intense running (figure of speech, obviously the player doesn’t need to catch there breath but take a short break to relieve the tension) but as far as the random load screens, thats just uncalled for.
I have yet to play it and to be honest with you, did not read up on the game too much before it was released. The previews and reviews I’ve read lately all express the same problems though. I don’t believe that innovative games should automatically get praise, like most biased bloggers believe. Either way, good review, I might have to rent it, at least, to get a look myself. =P
The concept is there, it’s awesome, but maybe next time they can work out all the annoyances people are complaining about.
I totally disagree.
I love Mirror’s Edge. I find that the ability to choose several different points from one point to another is refreshing. I enjoy not having to fight may way through if I don’t have to. The ability to wallrun jump swing and slide my way to my destination is extremely refreshing.
I will say I do wish there was less “inside” and less cops, as that makes it harder to figure out puzzles.
As for load screens, I’ve only found them when moving into a different area or where I have to stop because of a door, wall, push button, etc. Maybe I just haven’t noticed them as much. But I’ve never found them where I needed to build up momentum quickly.
I only played the demo – but i loved it. The graphics are insane..