<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Girls &#38; Gaming</title>
	<atom:link href="http://www.girlsandgaming.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.girlsandgaming.com</link>
	<description></description>
	<lastBuildDate>Sat, 22 May 2010 00:02:01 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Cadettes Ahoy!</title>
		<link>http://www.girlsandgaming.com/2010/05/cadettes-ahoy/</link>
		<comments>http://www.girlsandgaming.com/2010/05/cadettes-ahoy/#comments</comments>
		<pubDate>Sat, 22 May 2010 00:02:01 +0000</pubDate>
		<dc:creator>Adria</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=1966</guid>
		<description><![CDATA[
Perhaps some of you may already know this, but as of this past March I have been a member of the FragDoll Cadette program.  The FragDolls are a group of girl gamers employed by ...]]></description>
			<content:encoded><![CDATA[
<p>Perhaps some of you may already know this, but as of this past March I have been a member of the FragDoll Cadette program.  The FragDolls are a group of girl gamers employed by Ubisoft to promote their products and women in gaming in general.  I&#8217;ve come to know them as some very classy and talented ladies and I am very honored to be part of the program!</p>
<p><span id="more-1966"></span></p>
<p>As part of their agenda to promote the opportunities for women in the gaming industry, Cadettes serve a six month tenure, and during that time get to write blogs for the FragDoll website, participate in gaming events and competitions, and go to industry events.  Soon, the Cadettes will have their own information page, so I would like to share with you the silly introduction video I&#8217;ve made.  Enjoy and laugh away!</p>
<p><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/iea7HsS6uGQ&#038;hl=en_US&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/iea7HsS6uGQ&#038;hl=en_US&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></p>
<p></br></p>
<blockquote><p><strong>Also, one of my fellow Cadettes is a finalist for the WCG Ultimate Gamer show, please give some support and <a href="http://us.wcg.com/wcgultimategamer">VOTE TUNESHA</a>!</strong><strong></p></blockquote>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=1966&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2010/05/cadettes-ahoy/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>&#8220;Experiment with Experience&#8221; or &#8220;Why Should I Care about Experimental Games?&#8221;*</title>
		<link>http://www.girlsandgaming.com/2010/05/experiment-with-experience-or-why-should-i-care-about-experimental-games/</link>
		<comments>http://www.girlsandgaming.com/2010/05/experiment-with-experience-or-why-should-i-care-about-experimental-games/#comments</comments>
		<pubDate>Tue, 04 May 2010 16:50:15 +0000</pubDate>
		<dc:creator>Adria</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=1901</guid>
		<description><![CDATA[
So I’m kind of an artsy-fartsy.
I know.   I know it’s not exactly something to brag about, but I’ve long ago given up even pretending I run with the fast and cool set.  ...]]></description>
			<content:encoded><![CDATA[
<p>So I’m kind of an artsy-fartsy.</p>
<p>I know.   I <em>know</em> it’s not exactly something to brag about, but I’ve long ago given up even pretending I run with the fast and cool set.  I love art.  I love all kinds of art, and I’m the kind of person that believes anything can be art.  Even people.  Even video games.  Most especially, I love what art can accomplish.  It’s a communication of sorts, between the artist and the audience, and the myriad of things any particular piece can say is as varied as you and I.</p>
<p>So I’d like to take a moment to introduce you to some little pieces of art in the gaming world, games that push the envelope of what it really means to experience a new world, a new identity, and to use what you learn there to re-think even your own world and your own identity (One of the most important aspects of art, I believe).  Of course, this is only the tip of the iceberg of what is out there in the world of what are commonly referred to as “experimental” games.  Often simple to play, but not for the simple-minded, they always offer something deeper, for the curious and for those willing to dig a little more into what any one experience can offer.  All of these games, except for one, were finalists in the 2010 Independent Games Festival, the organization that brought to the gaming world&#8217;s attention such gems as World of Goo, Castle Crashers, and Braid.  The games I&#8217;ve chosen to showcase appeal to me because of their special intersections with artistic mediums and functions, and if they catch your fancy, have a look at the other finalists and winners <a href="http://www.igf.com/02finalists.html">at their website</a>.<span id="more-1901"></span></p>
<p style="text-align: center;"><strong> TODAY I DIE</strong><br />
<img class="aligncenter" src="http://i227.photobucket.com/albums/dd317/ayarenee/todayidie-1.jpg" alt="Today I Die" align="CENTER" /></p>
<p>I&#8217;ll begin with one of my absolute favorites, the playable poetry of <em>Today I Die</em>. This flash game, created by the talented <a href="http://www.ludomancy.com/blog/">Daniel Benmergui</a>, presents you with what seems like a suicide note.  Through manipulating items in the environment and words in the poem, you can change the poem (and the gameworld itself) in surprising and meaningful ways.  Described on the IGF site as &#8220;A game poem about the prison of worldviews, and salvation in playfulness,&#8221; this game rewards curiosity and those willing to explore the possibilities that the poem presents. You can try the game out for yourself <a href="http://www.ludomancy.com/games/today.php?lang=en">here</a>.</p>
<p style="text-align: center;"><strong>LIMBO</strong><br />
<img class="aligncenter" src="http://i227.photobucket.com/albums/dd317/ayarenee/fragdollblog/Limbo1.jpg" alt="Limbo" align="CENTER" /></p>
<p>Winning in the categories of &#8220;Technical Excellence&#8221; and &#8220;Excellence in Visual Art&#8221; is <em>Limbo</em>, by PlayDead, described very simply as &#8220;Uncertain of his sister&#8217;s destiny, a boy enters LIMBO&#8230;&#8221;  The perfect combination of a technically proficient gameworld and compelling artistic representation, the screenshots depict a dark landscape that is lonely and oppressive, as one would expect in such a place, yet poignant enough to make you want to explore it.  Watching the teaser video I was instantly reminded of one of my favorite illustrators, Edward Gorey, who always managed to be dark and macabre and yet humorous and humanly touching.</p>
<p style="text-align: center;"><strong>Selections from the Gashlycrumb Tinnies by Edward Gorey</strong><br />
<img class="aligncenter" src="http://i227.photobucket.com/albums/dd317/ayarenee/fragdollblog/gorey1.jpg" alt="Gorey1" align="CENTER" /><br />
<img src="http://i227.photobucket.com/albums/dd317/ayarenee/fragdollblog/gorey2.jpg" alt="Gorey2" align="CENTER" /></p>
<p>You can check out the <a href="http://www.limbogame.org/#video">Limbo Video Teaser</a> here.  I am especially intrigued at the prospect of solving puzzles and exploring the world in the changing environments and rotating rooms that are depicted.</p>
<p style="text-align: center;"><strong>CLOSURE</strong><br />
<img class="aligncenter" src="http://i227.photobucket.com/albums/dd317/ayarenee/closure1.jpg" alt="Closure" align="CENTER" /></p>
<p>Finalists at the IGF are notorious for presenting games that offer novel experiences, or challenge the expectations that previous games set up.  <em>Closure</em> is a game that challenges our perceptions of what is in dark spaces and how we use the dark.  No longer something to avoid, in case the Kryll or ravenous zombies swoop out to devour you, the dark represents a void to be manipulated.  The dark is not just a hidden continuation of things you cannot see, but rather within the darkness, nothing exists at all.  What is dark is therefore passable, and figuring out how to manipulate this concept (starting with orbs of light you carry) is how you puzzle your way through each level.  Instead of ruining the fun by over-explaining it (like a horrible joke gone wrong), I invite you to <a href="http://www.closuregame.com/closure.php">give it a try</a> yourself.  Part of the enjoyment in this game, much like in <em>Today I Die</em>, is found in the exploration of the world and its mechanics, and the process of learning by failure and retrying becomes an experience in itself.  Of course, it doesn&#8217;t hurt that the sound effects are very well done (the game won &#8220;Excellence in Audio&#8221;).</p>
<p>Finally, you can’t have art without political or social commentary.  <a href="http://www.antonioriello.com/project/italiani-brava-gente/">Italiani Brava Gente</a>, created by the artist Antonio Riello, is actually not so much a game as a social commentary using the medium of games. For Riello, his gameworld is a place where &#8220;forbidden&#8230;obsessions are hidden,&#8221; and the hidden agenda for this particular piece is what Riello sees as growing xenophobia and intolerance in Italy (as reflected in the image of the menu screen below).</p>
<p style="text-align: center;"><strong>ITALIANI BRAVE GENTE</strong><br />
<img class="aligncenter" src="http://i227.photobucket.com/albums/dd317/ayarenee/fragdollblog/ItalianiBravaGente.gif" alt="Italiani Brava Gente" width="560px" align="CENTER" /></p>
<p>Although this last example is not part of the IGF like the others (it&#8217;s actually more a piece of art than a game),  I include it because it is an insightful and slightly humorous example of the intersection of art and games.  It is a video game more strictly as a piece of art.</p>
<p>And you just don’t get much more artsy-fartsy than that.<br />
_________________________________________________________________________________<br />
<strong>Note:</strong> This article was first published on the Frag Doll Website as part of their Cadette program.  Big thanks to Miss Risky for first introducing me to Today I Die and getting me interested in following and learning about experimental type games!  You can read her more thorough review on that particular game <a href="http://www.girlsandgaming.com/2009/05/today-i-diemaybe/">right here</a>!</p>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=1901&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2010/05/experiment-with-experience-or-why-should-i-care-about-experimental-games/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Achievement Unlocked: 50G &#8211; &#8220;You made me LOL&#8221;</title>
		<link>http://www.girlsandgaming.com/2010/02/achievement-unlocked-50g-you-made-me-lol/</link>
		<comments>http://www.girlsandgaming.com/2010/02/achievement-unlocked-50g-you-made-me-lol/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 18:01:51 +0000</pubDate>
		<dc:creator>Adria</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=1872</guid>
		<description><![CDATA[
If you like playing on the Xbox 360, then it’s probably safe to say that you like getting achievements.  Oh come now, don’t deny it.  You may claim you don’t go after them ...]]></description>
			<content:encoded><![CDATA[
<p><img alt="" src="http://www.nooberouno.com/wp-content/uploads/2008/07/xbox_achievements.jpg" title="achievement whore" class="aligncenter" width="355" height="77" />If you like playing on the Xbox 360, then it’s probably safe to say that you like getting achievements.  Oh come now, don’t deny it.  You may claim you don’t go after them actively, but everyone is satisfied to get one when that little icon pops on your screen.   It’s a freaking mini-party.   Many achievements are standard fare:  complete a mission, defeat a boss or a certain number of enemies, collect some items.  But some games don’t take themselves too seriously and provide achievements outside the box, many of them humorous additions to already great games.  </p>
<p>Here’s a tribute to achievements that push the envelope, and usually require you to do something outside of the normal parameters of the game’s intended gameplay.   Special props go to Valve, I could have written an entire article about their clever titles and word-play, but I tried to spread the love around a bit.  WARNING:   some spoilers follow.<br />
<span id="more-1872"></span></p>
<p><strong>9 Irony – <em>Bioshock 2</em>:</strong>  In the first game, there was an achievement called “Irony,” which required the player to snap a photo of the recently deceased Sanders Cohen (who spent a whole level forcing you to kill people and take a picture of them for his masterpiece).  9 Irony adds a clever word pun to the mix, and requires you to throw a golf club at a statue of Andrew Ryan (who famously forced you to kill him with the same weapon in the first game).   Easy to get, it’s only worth five points, but for me most of the cleverness lies in the title.</p>
<p><img alt="" src="http://ec1.images-amazon.com/images/G/01/askville/136634_4550668_mywrite/a_ryan.jpg" title="andrew ryan" class="aligncenter" width="493" height="192" /></p>
<p><strong>My Brother is an Italian Plumber – <em>Borderlands:</em></strong>  Super Mario references may be cliché, but I still had fun trying to jump on Skag heads to get my “plumber-style” kill.</p>
<p><strong>Big Bully –<em> A Kingdom for Keflings</em>:</strong>  Now I would never condone acting like a bully in real life, but kicking helpless Keflings across the map with your avatar was obsessively funny.  And by obsessive, I mean that I kept doing it even after I got an achievement for it.</p>
<p><strong>Flushed – <em>Half Life 2</em>:</strong>  Gravity Guns are cool, and result in numerous ways of eliminating your foes.  Conking one with a hurled toilet is near the top of my list (right next to shooting teddy bears at Super Mutants in Fallout 3).</p>
<p><strong>The Fowl Player – <em>Fable 2</em>:</strong>  You get an achievement in this game for kicking a chicken (Don’t worry, they have reinforced feathers), but the game ups the ante by giving you another achievement for kicking one while wearing a chicken suit.  “We’re sickened.”</p>
<p><img alt="" src="http://www.co-optimus.com/images/upload/image/fable2_chickenkicker.jpg" title="chicken kicker" class="aligncenter" width="380" height="219" /></p>
<p><strong>True Identity – <em>Rainbow Six Vegas 2</em>:</strong>  One of the cool features about this shooter is that you can upload a photo with your Vision cam to create a character that looks like you.  Cooler thing is you get an achievement for doing so.  Coolest thing is putting on a face mask before you take your pic, and then freaking out everyone online with your creepy looking character.</p>
<p><strong>Psychotic Prankster – <em>Fallout 3</em>: </strong> In any game with moral choices, I always tend to play the nice paragon.  This explains why I reloaded my save after pick-pocketing a stranger and leaving, in return, a live grenade in their pants.   And so I don’t seem like a complete prude, I did laugh at them randomly exploding before I reloaded.</p>
<p><strong>Cr0wnd – <em>Left 4 Dead</em>:</strong>  This one wasn’t as much fun to get as it was fun to watch your other friends try to get.  Hearing them run away screaming after their headshot attempt fails never got old.  Especially after you just explained to them that getting as close as possible first is the best strategy.  Also of note, Cl0wnd in Left 4 Dead 2 requires you to honk clown noses.</p>
<p><img alt="" src="http://img1.chinagba.com/medias/allimg/090905/1015221.jpg" title="clown" class="aligncenter" width="424" height="240" /></p>
<p><strong>…Where Credit is due – <em>Eat Lead</em>:</strong>  60 points just for watching the credits, one of the easiest achievements I’ve ever gotten.  Eat Lead also wins points for the funny descriptions for almost all of the achievements (for example, Pure Energy: Get 50 Energy Pistol kills. &#8220;Blaster? I hardly know &#8216;er!”)</p>
<p><strong>Crowd Pleaser – <em>LEGO Star Wars: TCS</em>:</strong>  Call me petty for taking out my movie annoyance grudge on a poor, defenseless video game character made of virtual Legos, but breaking Jar Jar 20 times sure felt satisfying.  </p>
<p><strong>Guardin’ Gnome – <em>Left 4 Dead 2</em> and Little Rocket Man – <em>Half Life 2: Episode 2</em>:</strong>  As far as fun and silly achievements go, these two up the difficulty level by requiring you to carry a garden gnome across an entire campaign.  It’s not too bad in L4D2 if you have buddies, just be careful on the roller coaster so your little friend doesn’t go flying away.  For HL2, most of the time you could set him down somewhere while you did what you had to do, but the driving sequences were tough.  That little bugger did not want to stay in my buggy.  Frustrating moments aside, getting these achievements did provide some laughs and humorous moments.  </p>
<p><img alt="" src="http://www.gamer.ru/system/attached_images/images/000/061/522/original/gnome.jpg?1252168987" title="gnome" class="aligncenter" width="350" height="250" /></p>
<p>Did I leave any of your favorites out?  Lemmie know, I only included achievements I got myself!</p>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=1872&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2010/02/achievement-unlocked-50g-you-made-me-lol/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>I Need AMMO!</title>
		<link>http://www.girlsandgaming.com/2010/02/i-need-ammo/</link>
		<comments>http://www.girlsandgaming.com/2010/02/i-need-ammo/#comments</comments>
		<pubDate>Wed, 17 Feb 2010 20:10:22 +0000</pubDate>
		<dc:creator>Adria</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ammo]]></category>
		<category><![CDATA[bioshock 2]]></category>
		<category><![CDATA[borderlands]]></category>
		<category><![CDATA[cyro ammo]]></category>
		<category><![CDATA[elemental effects]]></category>
		<category><![CDATA[incendiary ammo]]></category>
		<category><![CDATA[mass effect 2]]></category>
		<category><![CDATA[plasmids]]></category>

		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=1863</guid>
		<description><![CDATA[
 Specialized ammo, that is.  My preference for RPG mage-dom aside, there&#8217;s something incredibly satisfying about (virtually) vanquishing your enemies with the (usually graphically) impressive effects of burning fire or frigid ice.  And ...]]></description>
			<content:encoded><![CDATA[
<p><img alt="" src="http://www.emergencyresources.com/ammo.jpg" title="ammo" class="aligncenter" width="406" height="175" /> Specialized ammo, that is.  My preference for RPG mage-dom aside, there&#8217;s something incredibly satisfying about (virtually) vanquishing your enemies with the (usually graphically) impressive effects of burning fire or frigid ice.  And with so many games currently dipping into the melting pot of cross-genre trends, I can now enjoy tormenting my foes with the extreme effects of bad weather (among other things!) with my guns too.  Here&#8217;s a rundown of a few of my recent favorites.  <span id="more-1863"></span></p>
<p><strong>Bioshock 2: </strong>  There are different ammo types for each weapon, and the Power to the People stations allow you to upgrade your weapon, adding capacity, increasing damage, and the like.  But the funnest options were Heated Rivets (giving each rivet a change to set enemies on fire), and Electrified Shells (giving each shotgun shell the change to electrocute your enemy).  Now you might say, &#8220;But Dope, you already have these effects in the Plasmids you get to use while exploring the underwater city of Rapture, isn&#8217;t it a bit superfluous to have your guns have these effects too?&#8221;   NO.  Heck, no.  The fact that I can stack these effects with the glories of Cyclone traps, telekinesis, and hypnosis just makes everything that much more devastating.  In the case of Bioshock, more definitely means better.</p>
<p><strong>Mass Effect 2:</strong>   I really don&#8217;t want to get caught up in a genre argument regarding what type of game Mass Effect is and what it isn&#8217;t.  That said, I <em>play</em> it more like a shooter, that&#8217;s just my style.  What can I say, I&#8217;m a girl and I always over-pack, and when it comes to packing heat, I like to play with all the guns.  Playing as a Soldier in Mass Effect 2 provided some wonderful options not present in the first game, most especially the various ammo types.  Call me cliche, but incendiary and cyro ammo were my BFFs; their effects were both, well&#8230;effective and fun to use!  Shattering frozen enemies never gets old, but what does get old are the constant and overdone screams of my foes on fire.  Can&#8217;t my enemies just suffer their deaths a little more gracefully while I&#8217;m having so much fun?</p>
<p><strong>Borderlands:</strong>  Elemental Effects.  Two simple words, yet so many wonderful flavors of destruction.  Whether you like melting your enemies with poison, blistering their skin with fire, exploding their very flesh off their bones, or zapping their armor to their bodies with electricity, Borderlands has the gun for you.  Or a hundred.  Er, a few thousand.  Okay, there&#8217;s a lot of guns.  But I played a Siren, she favored the SMG and was built to use it.  Add an overpowered Hellfire SMG to that mix, and oh the fun I had tearing through enemies like butter.  Call me a pyro, but playing with fire in this game was funner than running around campfires with marshmallow torches when I was a kid.</p>
<p>Okay, so I just did that last year, sue me.</p>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=1863&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2010/02/i-need-ammo/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>History Games</title>
		<link>http://www.girlsandgaming.com/2009/10/history-games/</link>
		<comments>http://www.girlsandgaming.com/2009/10/history-games/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 17:08:40 +0000</pubDate>
		<dc:creator>Doll of War</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=1421</guid>
		<description><![CDATA[

In the past we&#8217;ve been presented with numerous negative factors about video games. Still today, there are plenty of non-gamers that fall into the same stereotype regarding how bad video gamers are for our health. ...]]></description>
			<content:encoded><![CDATA[
<p><img src="http://www.girlsandgaming.com/wp-content/uploads/2009/10/history-games.jpg" alt="" title="history-games" width="500"  class="alignnone size-full wp-image-1857" /><br />
In the past we&#8217;ve been presented with numerous negative factors about video games. Still today, there are plenty of non-gamers that fall into the same stereotype regarding how bad video gamers are for our health. There is however, a lot of positive attributes that us gamers already recognize, such as it&#8217;s a good stress reliever to be able to kick back at the end of the day and virtually end someone&#8217;s life.<span id="more-1421"></span></p>
<p>An aspect that is sometimes overlooked which I love is the learning factor about games. In that, I&#8217;m referring to the games that are based on historical events, even if it&#8217;s based on them loosely. When I was younger, I grasped the the entire event in a video game more than I do these days. Today it is more about the graphics for me and the mechanics of a game but ever so often, I will get sucked into a game and learn more about our past that I wasn&#8217;t taught while in school, or never bothered to further educate myself about it.</p>
<p>A game I recently played was Battlestations: Pacific. It was a huge milestone for me to invest so many hours into a game, only to walk away each time and realize I still don&#8217;t have a single achievement (I can&#8217;t help being such an achievement whore), but learning even slightly more about our history should be something we&#8217;re encouraged to do. For those that aren&#8217;t familiar with Battlestations series, the year is set between 1941-1945. The attacks are about Pearl Harbor and Battle of Okinawa (aka Operation Iceberg). You do have a chance to play as the Japanese and create the &#8220;what if&#8221; scenareo, though I never was interested in that aspect of the game so I have no opinion on that matter.</p>
<p>That being said, there are so may games out there that can teach us a lot about history or help us use our imagination and create a &#8220;what if&#8221; scenario, such as Company of Heroes, Age of Empires Series, Brothers in Arms: Road to Hill 30 and Total War Series, which is only naming a few. In all obviousness, parents shouldn&#8217;t succumb to slanted opinions about how video games aren&#8217;t suitable for children since a few of the games I&#8217;ve mentioned above are turn based strategy games.</p>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=1421&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2009/10/history-games/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Xbox Fall Dashboard Update</title>
		<link>http://www.girlsandgaming.com/2009/10/xbox-360-fall-dashboard-update-2009/</link>
		<comments>http://www.girlsandgaming.com/2009/10/xbox-360-fall-dashboard-update-2009/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 22:53:05 +0000</pubDate>
		<dc:creator>Doll of War</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=1585</guid>
		<description><![CDATA[

Being one of those people that play the &#8220;Microsofts rat race game at signing up for the new updates before everyone else&#8221;, my review on the fall 2009 update is as followed. There really are only 4 ...]]></description>
			<content:encoded><![CDATA[
<p><img class="size-full wp-image-1616 alignnone" title="main" src="http://www.girlsandgaming.com/wp-content/uploads/2009/10/main.jpg" alt="" width="498"/><br />
Being one of those people that play the &#8220;Microsofts rat race game at signing up for the new updates before everyone else&#8221;, my review on the fall 2009 update is as followed. There really are only 4 obvious new updates to the dashboard since we&#8217;ve already received the larger update prior.<span id="more-1585"></span></p>
<p><img class="alignleft size-full wp-image-1609" title="Facebook" src="http://www.girlsandgaming.com/wp-content/uploads/2009/10/Facebook.jpg" alt="Facebook" width="145" height="45" /><strong><span style="text-decoration: underline;">Facebook<br />
</span></strong>The mother of bulkiness and redundant features. I know the whole social networking phase is still pretty popular and everyone is all over it but I do think that Microsoft spent too much time programming this section whereas they should have focused more on the Last.FM section, where it is strongly needed.</p>
<p>There is a new blade for each persons status, mimicing the NXE style, as you will see in the images to follow. This makes the section seem quite big. It would have been a better idea to make each blade belong to one person with their wall posts included, considering most people have 50+ friends on facebook to begin with. I assume our friends list on facebook will eventually grow since we&#8217;ll be able to find our xbox mates on there as well. Since they&#8217;ve programmed it this bulky blade way (which is aethetically, very nice), they&#8217;ve excluded one main feature; viewing a friends wall and making a wall post.</p>
<p>After using facebook for many years, we all know that there are many of our friends that never update their status but we still post on our wall. It seems a little ridiculous that this feature has been left out complete. We are able to view our friends profiles, their status and even their photos but no option to leave messages on their wall. I know the facebook module is a work in process but surely they could have cut down on some other section, simplified facebook a little, like they have done with twitter, and given us one of the core features.</p>
<p><img class="aligncenter size-full wp-image-1625" title="facebook-xbox" src="http://www.girlsandgaming.com/wp-content/uploads/2009/10/facebook-xbox.jpg" alt="facebook-xbox" width="555" height="156" /><br />
<img class="alignleft size-full wp-image-1606" title="twitter" src="http://www.girlsandgaming.com/wp-content/uploads/2009/10/twitter.jpg" alt="twitter" width="145" height="45" /><strong><span style="text-decoration: underline;">Twitter</span></strong><br />
This has to be the addition I&#8217;m most happy with since it basically includes most of the same features you recieve when you login to twitter on your computer. I&#8217;ve loved twitter for a while and now that I&#8217;ve got it on my xbox, I couldn&#8217;t be happier! One nice addition would be to allow us to update our twitter account through the guide, instead of makin us go through the dashboard. Even if you don&#8217;t allow us to view our twitter feed, at least let us update through the guide! It&#8217;s a simple application that we could get a lot of use out of.</p>
<p><img class="aligncenter size-full wp-image-1636" title="twitter_screen" src="http://www.girlsandgaming.com/wp-content/uploads/2009/10/twitter_screen.jpg" alt="twitter_screen" width="481" height="234" /></p>
<p><img class="alignleft size-full wp-image-1602" title="lastfm_red" src="http://www.girlsandgaming.com/wp-content/uploads/2009/10/lastfm_red.gif" alt="lastfm_red" width="145" height="45" /><strong><span style="text-decoration: underline;">Last.FM</span></strong><br />
I started using Last.FM about 3 years ago and thought it was a great audio scobbler. I loved how it would record how many times I listen to certain bands/songs, especially since I&#8217;ve always been guilty of reformatting my computer a handful of times every year and itunes resets the song count. So that is all I&#8217;ve ever used it for. Nothing more.</p>
<p>When it comes to the suggestion of new bands/music, I most definately prefer Pandora (U.S.A based only) and their gnome system. Even though Pandora has transformed into a paid service a few months back, I still prefer it much more over Last.FM. My main reason for saying that is that their programming to recognize the bands I really enjoy through the songs I&#8217;ve favoured is a huge plus. This is what Last.fm is lacking. When I start a new station based on a band and I get to hear the actual band play only a couple of times over a period of a few hours, it makes me doubt the system. Even when I&#8217;ve favoured a few songs within the station, I still barely get to hear them and continue getting more different selections.</p>
<p>The next problem with the Last.FM addition is, I can&#8217;t play my set stations while I&#8217;m gaming! I don&#8217;t know what they were thinking when they didn&#8217;t program it so we could listening to music while doing other stuff on my xbox. Music is something we all have on IN THE BACKGROUND, what was Microsoft thinking when they thought we&#8217;d only be interested in listening to music throught the Last.FM screen? Though it is useful when I&#8217;m cleaning the house!</p>
<p>The last problem I&#8217;ve noticed is, they should give us the option to display what band &amp; song we&#8217;re playing while other&#8217;s view our profile. They&#8217;ve included this for Netflix and we have it while we&#8217;re on our computer using MSN Messenger. It should be known that we expect this feature! And no, I have no problem letting people see that i&#8217;m listening to some more emo music!</p>
<p>The positive side to Last.FM is the quality of music is crisp and I&#8217;ve seldom noticed songs being jumpy. There is a small tool bar for the song being played which scrolls the band name as well. It&#8217;s a decent size and would be superb if they implemented that to be visible ontop of whatever game we choose to play, or include it within the guide.</p>
<p>Overall, this can turn out to be a gamers dream component if they make some more adjustments.</p>
<p><img class="aligncenter size-full wp-image-1638" title="lastfm-xbox" src="http://www.girlsandgaming.com/wp-content/uploads/2009/10/lastfm-xbox.jpg" alt="lastfm-xbox" width="471" height="235" /></p>
<p><img class="alignleft size-full wp-image-1612" title="zune" src="http://www.girlsandgaming.com/wp-content/uploads/2009/10/zune1.jpg" alt="zune" width="126" height="45" /><strong><span style="text-decoration: underline;">Zune</span></strong><br />
I&#8217;ve got the least experiance with the Zune&#8217;s full functions since I&#8217;m an iPod gal (though that&#8217;s all I&#8217;ll limit myself to purchase from Apple). Zune section has replaced the movie section completely but the best part of this is they finally have given us the option to search for movies/tv shows by typing the name, instead of making me search manually.</p>
<p>Even though we can download full movies for a wooping 1200 MSP (SD), I doubt I&#8217;d EVER pay that much for a movie when I&#8217;d prefer a hard copy of it on DVD and save the room on my HD for game and not add to clutter. I&#8217;m pretty sure most people will agree with me there, unless they can offer us a really good deal on downloading them instead of going to a retail store. Some movies cost 1200 MSP (SD) to rent while others you can buy for the same amount. Not sure if this is a glitch yet. There is also no option to download music in mp3 format at this time.</p>
<p><img class="aligncenter size-full wp-image-1639" title="zune_search" src="http://www.girlsandgaming.com/wp-content/uploads/2009/10/zune_search.jpg" alt="zune_search" width="469" height="227" /></p>
<p>(Images courtesy of <a href="http://www.gearlive.com" target="_blank">gearlive.com</a>)</p>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=1585&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2009/10/xbox-360-fall-dashboard-update-2009/feed/</wfw:commentRss>
		<slash:comments>38</slash:comments>
		</item>
		<item>
		<title>Today I Die&#8230;Maybe</title>
		<link>http://www.girlsandgaming.com/2009/05/today-i-diemaybe/</link>
		<comments>http://www.girlsandgaming.com/2009/05/today-i-diemaybe/#comments</comments>
		<pubDate>Thu, 07 May 2009 17:04:06 +0000</pubDate>
		<dc:creator>Miss Risky</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Girl Gamers]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox Live Marketplace]]></category>
		<category><![CDATA[Daniel Benmergui]]></category>
		<category><![CDATA[Indie games]]></category>
		<category><![CDATA[PC games]]></category>

		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=1437</guid>
		<description><![CDATA[
Yesterday, Daniel Benmergui released Today I Die. Today, I spent a few minutes (okay, maybe a few hours) swimming around in his simple yet beautiful little world, trying to find all of the hidden secrets.

At ...]]></description>
			<content:encoded><![CDATA[
<p>Yesterday, Daniel Benmergui released <em>Today I Die</em>. Today, I spent a few minutes (okay, maybe a few hours) swimming around in his simple yet beautiful little world, trying to find all of the hidden secrets.</p>
<p><img src="http://www.girlsandgaming.com/wp-content/uploads/2009/05/todayidie.jpg" alt="" /><span id="more-1437"></span></p>
<p>At first glance, it&#8217;s a rather depressing scene, marked by an equally depressing poem. But much like the real world, Benmergui&#8217;s little ocean in <em>Today I Die</em> is changeable, and capable of finding beauty.</p>
<p><img style="border: 0;" src="http://www.girlsandgaming.com//wp-content/themes/arthemia-premium/images/review-good.jpg" alt="" /></p>
<p>The game&#8217;s biggest strength is its simplistic design and curiosity-provoking interface. There isn&#8217;t too much going on at any given moment, but that&#8217;s a good thing, because you can play around with what&#8217;s in front of you, and learn how the funny little world works.</p>
<p><em>Today I Die</em> also wins points for being beautiful, in that artsy, abstract sort of way. The game art is so simple that it&#8217;s undistracting (and, let&#8217;s be honest, I have a weak spot for pixelated art), and the piano soundtrack is just plain lovely.</p>
<p>It&#8217;s worth multiple playthroughs just to see how the ending changes, and once you&#8217;ve got the hang of things, the game only takes a few minutes to complete. Without spoiling too much, I&#8217;ll say that both endings (that I&#8217;ve found, at least&#8230;is there a third?) are very satisfying, albeit in completely different ways. The story is very dreamlike and fanciful, and watching how it evolves is a treat &#8212; especially because it&#8217;s up to the player to determine the progression of the poem.</p>
<p><img style="border: 0;" src="http://www.girlsandgaming.com//wp-content/themes/arthemia-premium/images/review-bad.jpg" alt="" /></p>
<p>Seems pretty fabulous, right? It is, but there&#8217;s one major feature that poses a gigantic roadblock for players with limited patience: <em>there aren&#8217;t any directions</em>. If you&#8217;re curious by nature, that&#8217;s not a problem, but a design like this has the potential to be incredibly frustrating. Frankly, if I weren&#8217;t so stubborn, I might have closed the window without getting past the first iteration of the poem, and that would have been sad.</p>
<p>There are also some definite timesinks, perhaps intentionally placed, that do not contribute at all to the story&#8217;s progression. I spent quite a lot of time feeding jellyfish to the piranhas before I realized that they would just keep spawning, and that I was focused on the wrong thing.</p>
<p>I haven&#8217;t decided whether this is truly a negative point, but it&#8217;s something that sticks out to me: I have not yet figured out how to &#8220;lose&#8221; the game. Despite the title, it appears that the girl does not ever actually die, and that lovely piano soundtrack will just keep looping until one figures out how to complete the game or gives up in frustration.</p>
<table border="0">
<tbody>
<tr>
<td width="50" align="absbottom"><strong>Rating:</strong></td>
<td align="absbottom"><p><strong class="rating">Rating:</strong>&nbsp;&#9733;&#9733;&#9733;&#9733;&#9734;&nbsp;</p></td>
</tr>
</tbody>
</table>
<p><strong>Moral of the story:</strong> art is sometimes confusing, and the world doesn&#8217;t always come with directions, but despite all of this, it&#8217;s an interesting ride.</p>
<p>Play <em>Today I Die</em> <a href="http://ludomancy.com/games/today.html">here</a>. At the moment, it&#8217;s hosted ad-free, thanks to a generous donor (unusual individual, as the site claims).</p>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=1437&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2009/05/today-i-diemaybe/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>She&#8217;s Just Not That Into You</title>
		<link>http://www.girlsandgaming.com/2009/04/shes-just-not-that-into-you/</link>
		<comments>http://www.girlsandgaming.com/2009/04/shes-just-not-that-into-you/#comments</comments>
		<pubDate>Sat, 11 Apr 2009 16:45:53 +0000</pubDate>
		<dc:creator>Miss Risky</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Girl Gamers]]></category>
		<category><![CDATA[Headlines]]></category>
		<category><![CDATA[Other Consoles]]></category>

		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=1295</guid>
		<description><![CDATA[
On a recent trip up to Chicago, I attended an event called &#8220;A Girlfriend&#8217;s Guide to Gaming&#8221; &#8212; a sweet little cocktail soirée aimed at twentysomething women and introducing them to the Nintendo brand.

Champagne + ...]]></description>
			<content:encoded><![CDATA[
<p>On a recent trip up to Chicago, I attended an event called &#8220;A Girlfriend&#8217;s Guide to Gaming&#8221; &#8212; a sweet little cocktail soirée aimed at twentysomething women and introducing them to the Nintendo brand.</p>
<p><img src="http://www.girlsandgaming.com/wp-content/uploads/2009/04/ggg-charms.jpg" alt="" width="400" /><span id="more-1295"></span></p>
<p>Champagne + snacks + Wii + DS sounds like a fabulous time for me, but many of the other ladies in attendance (1) weren&#8217;t familiar with the Nintendo brand and (2) weren&#8217;t interested in gaming. And some of them still weren&#8217;t at the end of the night.</p>
<p>Obviously, the disconnect between girls and gaming is something that marketing people have been studying for quite some time, but I wonder what&#8217;s so different between gamer girls and our non-gaming peers?</p>
<p><!--more-->Let&#8217;s break things down into the fundamental reasons women might say they&#8217;re &#8220;just not that into&#8221; games. I snagged these basic categories from the marketing types at that event, although this list is by no means a complete profile of non-gamer girls. I&#8217;ll throw my initial responses in, but I&#8217;d love to see where this goes in the comments.</p>
<p><strong>Don&#8217;t have time.</strong><br />
Gaming can be time-consuming. It&#8217;s extraordinarily easy to lose track of five or six hours while you level grind/build a franchise/work your way through a story. And who are we to tell anyone how to spend their time?</p>
<p><em>Okay, so maybe some of us spend more hours every week playing games than we do sleeping, but shopaholics spend tons of time in their favorite stores, and foodies devote many hours to tasty treats &#8212; people make time for things that are important to them.</em></p>
<p><em>It&#8217;s a given that gaming isn&#8217;t going to be a priority activity for everyone. But what about those minutes and hours when there&#8217;s nothing to do? Like train commutes, bus rides, long lines, waiting rooms? Perfect gaming opportunities. Handheld and mobile games are still real games, after all. Bonus: you can play video games on the train or in waiting rooms; you can&#8217;t shop or eat.</em></p>
<p><strong>Aren&#8217;t familiar with gaming systems/games.</strong><br />
Shocking as it may be to those of us who grew up with a controller fused to our hands, there are plenty of women who do not have a clue what FPS and RPG stand for. They can&#8217;t tell the difference between a PSP and a DS (is that a portable DVD player?), and Halo is an accessory for angels.</p>
<p><em>Something drew us into gaming. I&#8217;m sure it was something different for all of us &#8212; maybe we grew up alongside the industry and had consoles during every generation, maybe we played pen and paper games and video games were a natural next step</em><em>, maybe we had boyfriends who were really into </em><em>World of Warcraft &#8212; but there was some thing that brought us into gaming culture, and there was a reason we stayed.</em></p>
<p><em>Guitar Hero, Wii Fit, and the like are definitely a great step towards bringing more women into the market. They truly invite participation in a way that many other console and PC games aren&#8217;t able to do. Casual games like Bejeweled and TextTwist are doing a great job of capturing women&#8217;s attention, even if they&#8217;re not as &#8220;hardcore&#8221; as most retail games. There&#8217;s still room for growth, but I think it&#8217;s key that women can find at least one game that resonates with them. After all, the girl who tries out Mario Kart might decide to check out Wii Sports. And after that? Maybe she&#8217;ll be picking up a copy of Madden.</em></p>
<p><strong>Don&#8217;t think it&#8217;s fun.</strong><br />
Shooters, sports, and sci-fi/fantasy (and action/adventure, strategy, sim, etc.) really deliver on fun for hardcore gamers, but they&#8217;re not necessarily interesting or fun to girls who aren&#8217;t already into gaming. And besides that, there&#8217;s still a very present &#8220;nerd culture&#8221; that surrounds games.</p>
<p><em>Breaking the &#8220;fun&#8221; barrier is tough, because you really just can&#8217;t educate someone in regards to what they will or will not enjoy. It&#8217;s doubly difficult if they have preconceived ideas that something will not be fun. I think the solution here is similar to what I said above regarding casual games and music games. In order to dispel the &#8220;games are for nerds&#8221; idea, girls have to encounter a game that they enjoy. Maybe they have to play a game without realizing &#8211; per se &#8211; that they&#8217;re gaming, to break that stigma.</em></p>
<p>So, <strong>gamer girls</strong>: what are your thoughts on the disconnect? <strong>Non-gamer girls</strong>: is there something I&#8217;m missing, or do you have a different take on why you&#8217;re  just not that into games?</p>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=1295&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2009/04/shes-just-not-that-into-you/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>BioShock &#8211; Big Sisters</title>
		<link>http://www.girlsandgaming.com/2009/04/bioshock-big-sisters/</link>
		<comments>http://www.girlsandgaming.com/2009/04/bioshock-big-sisters/#comments</comments>
		<pubDate>Fri, 10 Apr 2009 12:58:40 +0000</pubDate>
		<dc:creator>Doll of War</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=1427</guid>
		<description><![CDATA[

Last night there was a world premier sneak peak at the big sisters from BioShock 2, as well as some gameplay. 
It will spoil the game a little if you watch it, so be warned! ...]]></description>
			<content:encoded><![CDATA[
<p><img src="http://www.girlsandgaming.com/wp-content/uploads/2009/04/big-sister.jpg" alt="big-sister" title="big-sister" width="592" height="330" class="aligncenter size-full wp-image-1581" /><br />
Last night there was a world premier sneak peak at the big sisters from BioShock 2, as well as some gameplay. </p>
<p>It will spoil the game a little if you watch it, so be warned! I&#8217;ve already noticed improvements with weapons along with new weapons I must get my hands on. It is the same great atmosphere we grew to love though. </p>
<p><code><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=47807"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=47807" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed></object></code></p>
<p><span id="more-1427"></span><br />
One thing that is a little bothersome to me about the trailer was the voice of the big sister. Yes I realize she&#8217;s a few years older now but it sounds like they used voice rendering software to change the tone from male to female. I hope I&#8217;m not alone with that assumption. </p>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=1427&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2009/04/bioshock-big-sisters/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>World of Goo</title>
		<link>http://www.girlsandgaming.com/2009/04/world-of-goo/</link>
		<comments>http://www.girlsandgaming.com/2009/04/world-of-goo/#comments</comments>
		<pubDate>Tue, 07 Apr 2009 02:48:04 +0000</pubDate>
		<dc:creator>Doll of War</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=1302</guid>
		<description><![CDATA[

After a long hiatus, I thought a review was due. Thanks to a friend, I&#8217;ve started playing some PC games once again. The last time I played PC games was back in the Quake days, ...]]></description>
			<content:encoded><![CDATA[
<p><img class="aligncenter size-full wp-image-1359" title="world_of_goo" src="http://www.girlsandgaming.com/wp-content/uploads/2009/04/world_of_goo.jpg" alt="world_of_goo" width="567" height="355" /></p>
<p>After a long hiatus, I thought a review was due. Thanks to a friend, I&#8217;ve started playing some PC games once again. The last time I played PC games was back in the Quake days, which seem like forever ago. Once I got a xbox, I was quick to dismiss any PC game&#8230; until now.<br />
<span id="more-1302"></span><br />
Though there are two other games that I play more (and prefer more) on the PC, a lengthy review on those will come in the near future.</p>
<p><img style="border: 0;" src="http://www.girlsandgaming.com//wp-content/themes/arthemia-premium/images/review-good.jpg" alt="" /><br />
The World of Goo seems like a cute game, it&#8217;s basically why I tried the demo. I thought it would be easy to completely and it looked equivalent to arcade games on xbox. I was far from wrong. After 4 hours of playing with the demo, I gave in a bought the game.</p>
<p>This game relies heavily on physics. The point is to use the provided blobs (Goo) to build a structure, through obstacles, and get a certain amount of them safely into their bottle. After each level, the Goo Balls you save, going into an additional level, where you aim to build a solid structure that is high enough to get an online ranking for.</p>
<p>There&#8217;s a lot of replay value when (IF!) you ever finish the five provided chapters available. One option is to play OCD mode. You basically use the minimum possible amount of Goo&#8217;s to create a structure to lead them home. I&#8217;ve only managed to get OCD twice even after lengthy periods of trying. If you enjoyed portal, you&#8217;d most definitely enjoy this game.</p>
<p><img style="border: 0;" src="http://www.girlsandgaming.com//wp-content/themes/arthemia-premium/images/review-bad.jpg" alt="" /><br />
It&#8217;s only available on the PC and Wii. I&#8217;m unsure about the Wii version, but it would have been a good idea to have a face-off multiplayer mode. Compared to a lot of games we have available in the xbox marketplace, this game would have been a good seller if they chose to release it on there.</p>
<table border="0">
<tbody>
<tr>
<td width="50" align="absbottom"><strong>Rating:</strong></td>
<td align="absbottom"><p><strong class="rating">Rating:</strong>&nbsp;&#9733;&#9733;&#9733;&#9733;&#9734;&nbsp;</p></td>
</tr>
</tbody>
</table>
<p>&nbsp;<br />
<a href="http://affiliate.buy.com/gateway.aspx?adid=17662&#038;aid=10387770&#038;pid=3435514&#038;sURL=http%3A%2F%2Fwww.buy.com%2Fprod%2Fworld-of-goo-windows-and-macintosh%2Fq%2Floc%2F105%2F210899796.html&#038;cjsku=210899796" target="_blank"><img class="aligncenter size-full wp-image-1316" src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/buy-botton.jpg" alt="buy-button" /></a></p>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=1302&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2009/04/world-of-goo/feed/</wfw:commentRss>
		<slash:comments>614</slash:comments>
		</item>
		<item>
		<title>Summer School</title>
		<link>http://www.girlsandgaming.com/2009/03/summer-school/</link>
		<comments>http://www.girlsandgaming.com/2009/03/summer-school/#comments</comments>
		<pubDate>Mon, 16 Mar 2009 02:49:40 +0000</pubDate>
		<dc:creator>Miss Risky</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[game design]]></category>

		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=1441</guid>
		<description><![CDATA[
Public Service Announcement for my fellow gamer girls:
You love games. You love thinking about games. You love talking about games. And maybe you also love learning about how they&#8217;re designed. There&#8217;s a fabulous opportunity for ...]]></description>
			<content:encoded><![CDATA[
<p><strong>Public Service Announcement for my fellow gamer girls:</strong></p>
<p>You love games. You love thinking about games. You love talking about games. And maybe you also love learning about how they&#8217;re designed. There&#8217;s a fabulous opportunity for you to get a taste of the game design process, via Ian Schreiber&#8217;s <a href="http://gamedesignconcepts.wordpress.com/">Game Design Concepts</a> class.<br />
<span id="more-1441"></span></p>
<p>It&#8217;s <span style="text-decoration: underline;">free</span>, open to all, and participation can be as involved (or un-involved) as you like. There&#8217;s a required textbook that&#8217;ll set you back $25, but that&#8217;s worlds cheaper than anything I&#8217;ve ever bought for a university course.</p>
<p>From the blog:</p>
<blockquote><p>This class runs from <strong>Monday, June 29</strong> through <strong>Sunday, September 6</strong>. Posts appear on the blog Mondays and Thursdays each week at <strong>noon GMT</strong>. Discussions and sharing of ideas happen on a continual basis.</p></blockquote>
<p>I&#8217;m signed up, and eagerly awaiting the course. Fellow G&amp;G&#8217;ers, if you decide to register or follow along, let me know via the comments here. Click over to <a href="http://gamedesignconcepts.wordpress.com/2009/03/31/what-is-game-design-concepts/"><strong>this post</strong></a> for more details on how to register.</p>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=1441&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2009/03/summer-school/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Look! It&#8217;s Snowing Gamer Movies!</title>
		<link>http://www.girlsandgaming.com/2009/02/look-its-snowing-gamer-movies/</link>
		<comments>http://www.girlsandgaming.com/2009/02/look-its-snowing-gamer-movies/#comments</comments>
		<pubDate>Wed, 11 Feb 2009 21:36:24 +0000</pubDate>
		<dc:creator>Snowychik</dc:creator>
				<category><![CDATA[Headlines]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=1271</guid>
		<description><![CDATA[These are movies that I can watch over and over again ad infinitum until the day my brain melts and starts leaking out my ears.]]></description>
			<content:encoded><![CDATA[
<p><span><img class="alignleft size-full wp-image-1384" title="super-mario-bros-movie" src="http://www.girlsandgaming.com/wp-content/uploads/2009/02/super-mario-bros-movie.jpg" alt="super-mario-bros-movie" width="362" height="270" />I should begin, to be fair, with my immeasurable love for all things campy.  I enjoy reading fantastic fan-fiction and I got just a little weepy during Sam Hart&#8217;s YouTube debut of Mario Kart Love Song.  So it shouldn&#8217;t be a surprise when I say that I have yet to come across a game turned film franchise that I couldn&#8217;t get excited about.</span></p>
<p>Now don&#8217;t get me wrong; the excitement doesn&#8217;t always last.  As an avid fan of Dark Angel I admit that the first three minutes of Xavier Gen&#8217;s <em>Hitman</em> had me out of my seat and on my way out to my car before the opening credits had even finished rolling.  It took me a couple of tries over many years but at this point I have managed to sit through the entire movie.  Once.  I consider it a minor miracle.  The same feeling can be turned towards movies like Max Payne and Resident Evil: Degeneration.  While visually stimulating and semi-successful at the box office they were otherwise lacking in pizazz.  Then there are movies that can only be described as pure, unadulterated, Fan Candy.  I am talking about the greats of gaming/movie madness. Super Mario Brothers, Dead or Alive, Mortal Kombat, Wing Commander, these are movies that I can watch over and over again and infinitum until the day my brain melts and starts leaking out my ears.<br />
<span id="more-1271"></span><br />
Whether they were heart warming, rage inducing, or brain melting, in the past quarter of a century American Cinema has seen about 40 versions of game turned movie.  That number includes a variety of things like game spin-offs, very loose adaptations, and straight up big screen copies.  Some of them have been insane blockbusters (Tomb Raider, Resident Evil) some have been great fun but financially unsuccessful (In the Name of the King , Alone in the Dark) and most dwell in the misty grey world of fandom (BloodRayne).  Now lets recap&#8230;40+ movies in 25+ years.  So color me surprised when I discovered that there are at least 30 movies in the works to be released within the next few years.  The rough math, for those of us who don&#8217;t like math, would be 30+ movies in 3+ years.</p>
<p>With these overwhelming numbers the question begs: Will it be too much?</p>
<p>With titles like BioShock, Resident Evil 4, God of War, and another Mortal Kombat (with Lambert!!!!!) as just a few of the movies soon to hit the Silver Screen do we even care?  Given that movies based on games are rarely successful I find myself wondering why Hollywood thinks there is going to be a change in that trend.  Do they know something we don&#8217;t?  Have they kidnapped Theresa, every hero&#8217;s favorite sister, and forced her to rat out the blockbusters of the future?  Maybe the executives finally got their hand&#8217;s on a decent 8-ball</p>
<p>All in all it looks as though we gamers are going to have a few good years of fan candy ahead of us.  With so much looming over the horizon, the anticipation may just kill me.</p>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=1271&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2009/02/look-its-snowing-gamer-movies/feed/</wfw:commentRss>
		<slash:comments>27</slash:comments>
		</item>
		<item>
		<title>Halo Wars &#8211; Ensemble&#8217;s Closing Curtain</title>
		<link>http://www.girlsandgaming.com/2009/02/halo-wars-ensembles-closing-curtain/</link>
		<comments>http://www.girlsandgaming.com/2009/02/halo-wars-ensembles-closing-curtain/#comments</comments>
		<pubDate>Sun, 08 Feb 2009 03:24:55 +0000</pubDate>
		<dc:creator>Darth Dymond</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=1249</guid>
		<description><![CDATA[
&#8220;Halo! Its divine wind will rush through the stars, propelling all who are worthy along the path to salvation!&#8221; 
- Prophet of Mercy

Ten years ago a relatively unknown game developer announced its next project, Halo, a real-time ...]]></description>
			<content:encoded><![CDATA[
<p><span><em><span>&#8220;Halo! Its divine wind will rush through the stars, propelling all who are worthy along the path to salvation!&#8221;</span> </em></span></p>
<dd>- Prophet of Mercy</dd>
<p><span id="more-1249"></span></p>
<p style="text-align: left;">Ten years ago a relatively unknown game developer announced its next project, Halo, a real-time strategy game for the Apple Macintosh platform. Soon after this, the company was acquired by Microsoft and became part of the Microsoft Game Division under the name, Bungie Studios. 2001 saw the release of the Xbox and along with it the flagship game, Halo: Combat Evolved, one of history&#8217;s finest first-person action games which went on to be a critically acclaimed hit, earning its place in the FPS hall of fame and creating a truly fantastic franchise; one which we all know and love.</p>
<p style="text-align: left;">Now this is all well and good, but surely this wasn&#8217;t the RTS that Bungie had in mind when Halo was announced was it? That&#8217;s rights kids you&#8217;ve guessed it; Halo: Combat Evolved was not released as a RTS; instead it went through several iterations before finally arriving at the console first person shooter for which it is today recognised. Bungie felt that a RTS would be a waste of Halo&#8217;s intricate storyline and a FPS would be far more interactive for the player.</p>
<p style="text-align: left;">Okay, enough of the history lesson, fast forward to the present, the year is 2009, and expectations are high as we are about to embark on yet another euphoric journey into the Halo universe. This time in the originally intended format of an RTS, courtesy of the late Ensemble Studios, ladies and gentlemen I come tonight to bring you, Halo Wars.</p>
<p style="text-align: left;"><img class="alignnone size-medium wp-image-1263" src="http://www.girlsandgaming.com/wp-content/uploads/2009/02/halo-wars-587x330.jpg" alt="halo-wars" width="587" height="330" /></p>
<p style="text-align: left;">Woah, woah hold on a second! &#8217;A Halo game not developed by Bungie, I have a bad feeling about this.&#8217; Indeed the concept is hard to grasp and although the boys at Bungie have helped Ensemble with getting a &#8216;general feel&#8217; for the Halo Universe they have had very little significant involvement in the making of Halo Wars. During the long wait for the demo to download I began to grow sceptical, asking myself, &#8221;Surely a lack of Bungie colouring will denote failure for a Halo game?&#8221; However after but a few minutes on Halo Wars all my doubts were quickly cast aside as I revelled in the greatness of the first true console RTS. Obviously Halo Wars is not the first RTS to be played on a console, as on the Xbox 36o alone we have had LOTR BFME II, C&amp;C3 and Supreme Commander to name but a few. The only difference between these and Halo Wars is that the latter is as yet the only RTS to be developed solely for console gaming; all the others are formatted PC versions. Ensemble, best and only known for bringing us Age of Empires can be seen in my opinion as bit of a &#8216;One Trick Pony,&#8217; however despite Ensemble&#8217;s over-experience on the PC, Halo Wars has shown me that this pony had a few more tricks up its sleeve.</p>
<p style="text-align: left;">I won&#8217;t bore you with the Halo storyline, but as far as game play goes this RTS is hard to fault and the graphics ain&#8217;t too bad either. Both the Covenant and the UNSC field full and diverse armies featuring all the familiar units from the trilogy and many more. From the Honour Guards of High Charity to the Marines of New Mombasa, the attention to detail and their overall resemblance to their original trilogy brothers is uncanny. The game features a UNSC Campaign and online multiplayer mode  fit for no less than 6 players at once, not to mention co-op capability in the campaign. Although there are only two playable factions, the choice of specific commander enables the player to utilize special abilities respective to their choice, so two Covenant armies could play off very different strengths. At first, I thought this abit lazy on Ensemble&#8217;s part, (especially the inability to play as the Flood) however the commander choice adds internal diversity never before seen by mine eyes.</p>
<p style="text-align: left;">To conclude, Halo Wars feels and plays right and is fairly balanced; obviously if you are neither a fan of Halo nor RTS then this game is clearly not for you. For everyone else this could be seen as a &#8216;must buy,&#8217; but don&#8217;t take my word for it, instead download the demo and have a dabble. Halo Wars is actually released to the Britons on the 27th February, a furious four days before the American get it, HUZZAH! So from now untill then, enjoy the demo.</p>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=1249&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2009/02/halo-wars-ensembles-closing-curtain/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>A Wee Bit Of Fun</title>
		<link>http://www.girlsandgaming.com/2009/01/a-wee-bit-of-fun/</link>
		<comments>http://www.girlsandgaming.com/2009/01/a-wee-bit-of-fun/#comments</comments>
		<pubDate>Sat, 31 Jan 2009 17:24:13 +0000</pubDate>
		<dc:creator>Miss Risky</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>
		<category><![CDATA[kingdom for keflings]]></category>
		<category><![CDATA[NinjaBee]]></category>
		<category><![CDATA[nxe]]></category>

		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=1166</guid>
		<description><![CDATA[
I&#8217;m a civilization/strategy game junkie. The kind that picked up the Settlers of Catan card game just to see if it was even close to the genius of the original board game. It&#8217;s quite possible ...]]></description>
			<content:encoded><![CDATA[
<p>I&#8217;m a civilization/strategy game junkie. The kind that picked up the <em>Settlers of Catan</em> card game just to see if it was even close to the genius of the original board game. It&#8217;s quite possible that I have unlimited patience, because I will unblinkingly devote hours and hours to resource gathering and construction, even if I know I&#8217;ll never see the fruits of battle. So while I was waiting for the beta of <em>Warhammer 40,000: Dawn of War</em> to download, I decided to give <em>A Kingdom For Keflings</em> a shot. I might have spent the next 6 hours on the game and forgotten about my download, but that&#8217;s not the point.</p>
<p><img src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/kefling-king-in-snow.jpg" alt="" /></p>
<p>NinjaBee didn&#8217;t exactly make the game to end all games here, but it is good for a wee bit of fun (pun <em>totally</em> intended).<br />
<span id="more-1166"></span></p>
<p>It&#8217;s an 800-point download on the XBOX Live Arcade. That means it&#8217;ll set you back 10 bucks &#8212; not too shabby.</p>
<p>Bonus throwback moment: it occurred to me that <em>A Kingdom For Keflings</em> is like a shiny new version of a game I played until the disc didn&#8217;t work anymore called <em><a href="http://www.mobygames.com/game/serf-city-life-is-feudal">Serf City: Life is Feudal</a></em>. There&#8217;s just something very satisfying about lording over a village of wee, medieval-ish people who like to build stuff.</p>
<p>Remember that XBOX Live avatar you made when NXE debuted? You get to use it in this game, in Gulliver form. I&#8217;m a fan, because while I enjoy lording over my strategy-game minions as an unseen omnipotent force, it&#8217;s even cooler when it&#8217;s <em>me</em> lording over my minions. In a sundress and yellow heels.</p>
<p>Standard sim/civ protocol follows &#8212; collect resources, use resources to make buildings, get upgrades, lather, rinse, repeat. Oh yeah, and you can punt the Keflings.</p>
<p>Cutesy medieval strategy games have evolved since the days of <em>Serf City</em>, and the little Keflings are fairly advanced. Well, for minions, at least. Not only do they happily harvest wood, rocks, crystals, and wool, but they can be trained to transport it to the location of your choosing. In addition to gathering and transporting, the Keflings can be educated and trained to do a variety of jobs. One lucky dude gets to be the Mayor/Lord/King (appropriately enough, he gets the job before the school is built, so the Keflings&#8217; representative leader is the least educated of the entire population).</p>
<p>Keflings themselves are the scarcest resource. Once you start to slot them into artisan jobs, you&#8217;ll notice that your supply of human capital is dwindling fast. In order to breed more peons, you need to find the elusive Love. How a propos.</p>
<p><img src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/kefling-love.jpg" alt="" /></p>
<p>Obviously, there are buildings. The game follows a pretty standard system of requiring certain basic structures before upgrades appear (I mean, really, would you invest that much time in a game where you could build the Big Important Castle at the beginning?). Resources are used to make these buildings, sometimes in simple raw form (logs, rocks, crystals, wool), and later in advanced (wood planks, cut stone, magic gems, cloth) and civilized (carved wood, brick, magic dust, silk) forms.</p>
<p>There&#8217;s a blueprint to unlock for every building in the game. Each building is comprised of several components, which may or may not be made in the same workshop (hint: keep your workshops easily accessible), and isn&#8217;t finished until all of the pieces are laid out according to the blueprint. Fair enough.</p>
<p>Whew! So there&#8217;s a lot going on for a simple, cartoony XLA game. Let&#8217;s break it down:</p>
<p><img style="border: 0;" src="http://www.girlsandgaming.com//wp-content/themes/arthemia-premium/images/review-good.jpg" alt="" /></p>
<p>Obviously, I&#8217;m a fan of the integration of the XBOX Live avatar. The devs figured out how to make use of that thing without it being too cheesy. Plus, it&#8217;s kinda cute that the avatar is a giant.</p>
<p>The blueprint building system adds a second process beyond just gathering the right number of resources and clicking &#8220;go.&#8221; I like this, it keeps me interested and makes me pay attention instead of just mindlessly clicking. This is probably 75% of the reason I got sucked into the game.</p>
<p>Bonus for the architecturally-challenged: once you&#8217;ve laid down the first building tile, a little blue box shows up to tell you where the next piece goes.</p>
<p><img src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/kefling-blueprint.jpg" alt="" /></p>
<p>Plus, there&#8217;s a little something for the world-creation geeks: the game actually encourages you to be creative with construction. Once you&#8217;ve played it once-through to unlock all of the blueprints (or given up before that, whatever), have a little fun with your kingdom layout. I&#8217;m a little bit in love with the game devs for suggesting things like making a maze for the Keflings or a football field.</p>
<p><img style="border: 0;" src="http://www.girlsandgaming.com//wp-content/themes/arthemia-premium/images/review-bad.jpg" alt="" /></p>
<p>The Keflings aren&#8217;t rocket scientists, they&#8217;re just minions, so if you don&#8217;t choose a location for resource drop-off or allocate the Keflings to new jobs, they&#8217;ll pull a Sorcerer&#8217;s Apprentice on you and just. keep. going. Check back later, and you&#8217;ll notice a pile of 300+ crystals in the middle of a field&#8230;great.</p>
<p align="center"><img src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/s-apprentice.jpg" alt="" width="400" /></p>
<p>I haven&#8217;t run into any situations where I depleted any of the resources yet, but that&#8217;s just wasteful. I totally get that part of the strategy is to effectively manage the human (Kefling) capital, but I would love the ability to set limits on how much each Kefling mines.</p>
<p>Multiplayer gameplay is&#8230;kind of blah. There aren&#8217;t many built-in features to make this mode easier, and there just aren&#8217;t many multiplayer-specific features in general. One thing I was totally wishing for was a set of already-unlocked blueprints &#8211;  is it really necessary to rebuild an entire kingdom from scratch during a casual game? It&#8217;s also super easy for malicious players to enter games, vandalize a bunch of buildings, and disappear.</p>
<p>Not-so-bonus for the spatially-challenged: if you put important buildings (like workshops) in awkward places (like right near a sheep farm), you will have a world of trouble getting things done. In some games, city planning is not such a big deal, but in this one, it really is. Fortunately, you can demolish and relocate badly-placed structures, but it&#8217;s a terrible habit to get into.</p>
<table border="0">
<tbody>
<tr>
<td width="50" align="absbottom"><strong>Rating:</strong></td>
<td align="absbottom"><p><strong class="rating">Rating:</strong>&nbsp;&#9733;&#9733;&#9733;&#9733;&#9734;&nbsp;</p></td>
</tr>
</tbody>
</table>
<p><strong>Moral of the (admittedly, way long) story:</strong> It&#8217;s a light, cutesy game that still satisfies as a civilization/sim game. Absolutely worth the 10 bucks, and without a doubt my favorite of the XBOX Live Arcade offerings. And did I mention that you get an achievement for punting the Keflings?</p>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=1166&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2009/01/a-wee-bit-of-fun/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>I Need More of The Maw</title>
		<link>http://www.girlsandgaming.com/2009/01/i-need-more-of-the-maw/</link>
		<comments>http://www.girlsandgaming.com/2009/01/i-need-more-of-the-maw/#comments</comments>
		<pubDate>Fri, 30 Jan 2009 18:10:04 +0000</pubDate>
		<dc:creator>Doll of War</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox Live Arcade]]></category>
		<category><![CDATA[the maw]]></category>

		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=991</guid>
		<description><![CDATA[
A week ago a mate of mine told me I needed to check out that weeks XLA release called, The Maw. Even though I only saw a short clip about it in the the Dashboard ...]]></description>
			<content:encoded><![CDATA[
<p><img class="alignnone size-full wp-image-992" title="mawpreview3" src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/mawpreview3.jpg" alt="mawpreview3" width="557" height="313" />A week ago a mate of mine told me I needed to check out that weeks XLA release called, The Maw. Even though I only saw a short clip about it in the the Dashboard (which I don&#8217;t think did the game any justice), I brought it without bothering with the demo (which I almost always do bother with. I tend to wait for the demo to tell me I could have unlocked an achievement, before I cave in).</p>
<p>In The Maw, you play as an alien character named Frank. Frank has a pet named The Maw which can attach to a plasma leash when Frank wants to control him. The Maw basically eats anything and everything in it&#8217;s way. As this little gluttonous blob continues eating, it grows in size. He does have numerous options to pertain some abilities from the animals or items he consumes.<br />
<span id="more-991"></span><br />
<img src="http://www.girlsandgaming.com//wp-content/themes/arthemia-premium/images/review-good.jpg" style="border: 0;"><br />
The gameplay and cut-scenes are all in 3D. It was nice to be able to explore each stage in an innovative new way after the Maw evolves with some new trait.  The colour scheme was vibrant. Your tasks are straight forward and simple. You never die in the game, similar to the Lego games. The transformation reminded me a lot of Kameo.</p>
<p>If you haven&#8217;t checked it out yet, I strongly suggest you at least try the demo. It&#8217;s probably one of the best XLA games I&#8217;ve played in a long time. Make sure you let The Maw burn his mouth in the first stage and leave your controller idle for a few moments so he can give you evils.</p>
<p><img src="http://www.girlsandgaming.com//wp-content/themes/arthemia-premium/images/review-bad.jpg" style="border: 0;"><br />
The huge, and I mean HUGE downfall of this game is that the game is extremely short. I managed to finish it after playing for about 4 hours. When it was all over, I wanted MORE!!! I wasn&#8217;t bothered that it was a single player game, due to the length. On the plus side, we&#8217;ll soon have some new DLC that will cost 100 MS points per level.</p>
<table>
<tr>
<td align="absbottom" width="50px"><b>Rating:</b></td>
<td align="absbottom" > <p><strong class="rating">Rating:</strong>&nbsp;&#9733;&#9733;&#9733;&#9733;&frac12;&nbsp;</p></td>
</tr>
</table>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=991&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2009/01/i-need-more-of-the-maw/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Don&#8217;t Make Me Beg&#8230;</title>
		<link>http://www.girlsandgaming.com/2009/01/dont-make-me-beg/</link>
		<comments>http://www.girlsandgaming.com/2009/01/dont-make-me-beg/#comments</comments>
		<pubDate>Wed, 14 Jan 2009 19:44:39 +0000</pubDate>
		<dc:creator>Ace of Gir</dc:creator>
		
		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=912</guid>
		<description><![CDATA[
I haven&#8217;t been around lately, but I blame the downright barrage of games that came out lately.  But, after the holidays, I noticed things&#8230;slowed down&#8230;if you will.  The amount of new games have ...]]></description>
			<content:encoded><![CDATA[
<p><img class="alignleft size-full wp-image-1001" title="kingdom_hearts_ii_teaser_poster_21" src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/kingdom_hearts_ii_teaser_poster_21.jpg" alt="kingdom_hearts_ii_teaser_poster_21" width="426" height="319" />I haven&#8217;t been around lately, but I blame the downright barrage of games that came out lately.  But, after the holidays, I noticed things&#8230;slowed down&#8230;if you will.  The amount of new games have basically stopped or are limited to a few memorable titles here and there.  Unlike the holidays, where you couldn&#8217;t go a week without a new hot game coming out, I take a quick look at the gaming selection at my local game store and quickly pass by.</p>
<p>So while we await for awesome (hopefully) titles (possibly in production) of games to be released in 2009 (please give us firm release dates), I thought, what games would I like to see made?  I&#8217;m not talking Ghostbusters or CoD5: Modern Warfare 2.  I&#8217;m talking about games that ended and we want to see more of.  Some are/were PC and some are consoles, but I miss them and I want them back.<br />
<span id="more-912"></span><br />
My list in no particular order:</p>
<p>Alice by American McGee.  What can I say?  This game is beyond awesomesauceness.  I loved every weird scary freaky bit of it.  It took my favorite movie ever and made it grown up in a way I could appreciate, but still kept the classic parts.</p>
<p>Kingdom Hearts.  Going with my fantasy the</p>
<p>me, Kingdom Hearts is just an amazing game.  Well, games as there are 2, but I&#8217;ll talk as they&#8217;re one.  The bringing of all the Disney characters and the Final Fantasy characters was sheer genius.  Plus, we got to do what we always wanted to to (admit it.)  We got to fight classic bad guys with classic good guys in amazing worlds.</p>
<p>God of War.  Yes, I know they made a PSP version, but killing mythic monsters with a god half an inch tall isn&#8217;t as much fun.  The fact you get to travel back to when gods were real and mythical beasts had a bazillion ways of killing you kept me interested for hours.</p>
<p>Heavenly Sword.  As of yet, there is no sequel (or prequel) in the making.  But this game, and this game alone, is the reason I bought a PS3.  The graphics are amazing and the story is heart wrenching.  There are scenes in there that could be in movies.  Movies I would watch over and over and over again.</p>
<p>Escape from Monkey Island.  Before games were all push this button or push that button and run over here, there was Escape from Monkey Island.  It&#8217;s still fun to pick up even now.</p>
<p>Marvel v. Capcom.  Probably one of the best fighting games of all time.  Nothing like beating the Hulk down with Spiderman.  The controls were well balanced and it was just a lot of fun to play.</p>
<p>So, that&#8217;s my list.  What&#8217;s yours?</p>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=912&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2009/01/dont-make-me-beg/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>A Letter From The Heart</title>
		<link>http://www.girlsandgaming.com/2009/01/a-letter-from-the-heart/</link>
		<comments>http://www.girlsandgaming.com/2009/01/a-letter-from-the-heart/#comments</comments>
		<pubDate>Wed, 14 Jan 2009 08:00:43 +0000</pubDate>
		<dc:creator>Elysium</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Xbox Live Retail]]></category>
		<category><![CDATA[fallout 3]]></category>

		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=862</guid>
		<description><![CDATA[

Fallout 3,
I honestly do not know where to start with this letter. We have known each other for such a short time,  but it has felt like you have been a part of me for ...]]></description>
			<content:encoded><![CDATA[
<div><img src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/lovef3.png" alt="" width="465" /></div>
<h2><strong>Fallout 3,</strong></h2>
<p>I honestly do not know where to start with this letter. We have known each other for such a short time,  but it has felt like you have been a part of me for so much longer. You have shown me so many things in the last few months, things I had never thought possible and I am so very grateful to have you in my life. For once, I am finally able to be myself around someone and for that I can never thank you enough. Who else could I run around all day with killing Molerats with a plank of wood without being mocked? Even when I bludgeon helpless Wastelanders to death, you are there my love, watching their heads roll alongside me. We were meant to be Fallout 3!</p>
<p>In the 99 days that we have been together, we have been through so much. I cannot begin to describe the fear I felt when that Behemoth suddenly decided it wanted to tear us apart <em>(literally)</em>, but you pulled out your Chinese Assault Rifle and you sure did own that son of a bitch! I jumped with joy when that beast fell to the ground as dead as my sex life will be once my partner realises how much of a nerd I am.</p>
<p>Do you remember that time we blew Megaton to smithereens? Oh how we laughed! And that young lady who kept flirting with you and asking you to help her with her silly little &#8220;research&#8221;? Well, I&#8217;m glad she isn&#8217;t much of a challenge for me now.</p>
<p>Oh Fallout 3, what ever would I do with out you? The many hours we have shared, stealing bottles of Nuka Cola, out running Deathclaws and trying to work out how to maim those little brats who insist in calling us &#8220;mungos&#8221;. I truly cannot remember what my days were spent doing before you burst onto the scene in a blaze of 1940s classics.</p>
<p>And how you have made everything so much more easier for me! Never in my 20yrs on this earth would I ever think of saying that all my problems could be solved with one simply system &#8211; V.A.T.S. What you have brought into my life is a button press away from pure bliss. I feel like the luckiest lady in the world Fallout 3, and my eyes twinkle with delight when I see your face getting covered in blood, eye balls and splinters of bone.</p>
<p>My life now holds new meaning with you in it and my heart leaps in my chest every time you whip your Pipboy out for me to play with. I know we had problems at first when I found it difficult to navigate properly, but you were very patient with me and slowly I grew to learn how to handle your Pipboy correctly and it only made our bond stronger!</p>
<p>I will hold you close to my heart Fallout 3, even when your DLC comes to me on the 27th of this month and we end our time together before  your successor sweeps me from my feet. Your achievement points will be the sign of our perfect time together, I will never forget how you have changed my life.</p>
<p>All my love,<br />
<strong>Elysium</strong></p>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=862&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2009/01/a-letter-from-the-heart/feed/</wfw:commentRss>
		<slash:comments>23</slash:comments>
		</item>
		<item>
		<title>The Unfinishables</title>
		<link>http://www.girlsandgaming.com/2009/01/the-unfinishables/</link>
		<comments>http://www.girlsandgaming.com/2009/01/the-unfinishables/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 15:33:58 +0000</pubDate>
		<dc:creator>Elysium</dc:creator>
				<category><![CDATA[Other Consoles]]></category>
		<category><![CDATA[Xbox Live Retail]]></category>

		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=840</guid>
		<description><![CDATA[
The World of Gaming can be a difficult one to live in at times. We encounter many challenges that we find very hard to overcome. Sometimes we push ourselves to out limits and prevail, but ...]]></description>
			<content:encoded><![CDATA[
<p>The World of Gaming can be a difficult one to live in at times. We encounter many challenges that we find very hard to overcome. Sometimes we push ourselves to out limits and prevail, but there are times in our Gaming World where we must wave the white flag of defeat, hang our heads in shame and slowly slide the <em>Unfinishable </em>to the bottom of the pile.</p>
<p>This isn&#8217;t a list of the World-Wide <em>Unfinishables</em>, because we all have different skills and talents. I know people who can get a headshot while eating a sandwich, I know others who can create amazing characters who seriously kick-bum. This Top 5 is <em>my personal</em> Top 5 &#8211; They are games I have spent hours with, pulling my hair out, screaming at the TV and (eventually) throwing to the back of my cupboard.</p>
<p><span id="more-840"></span></p>
<h1><strong># 5 &#8211; The Godfather</strong></h1>
<p>I&#8217;m a <strong>HUGE </strong>Godfather fan. I have seen the movies more times than I&#8217;ve eaten Yorkshire Puddings <em>(that would be a lot for people who aren&#8217;t aware of us Brits &#8216;n our Yorkie obsession!). </em>When a game was released for the 360 I pounced on it and set about conquering businesses, blowing up drug dens and generally working my way to Don status. However, there is this one section of the game where you need to storm a room full of men with shotguns. Now these weapons aren&#8217;t unbalanced, but take a few hits to the head and you&#8217;re done for. I cannot seem to get past that section no matter what I do! There are four men as I enter the room packing heat. I manage to take the first two out, but by that time my health has been drained from four multiple rounds from four shotguns being pumped into my body. I have tried different combinations of weapons, I&#8217;ve tried storming the room spraying, I&#8217;ve tried to lead each guy out of the  room one-by-one to pick off individually, but no matter what weapon or tactic I try to use, I fail. That level, for me, makes <strong>The Godfather</strong> <em>Unfinishabl</em>e and has caused me to put that game aside until I feel strong enough to take on the shotgun bandits once again!</p>
<h1><strong># 4 &#8211; Final Fantasy VII<br />
</strong></h1>
<p>Hi, my name is Elysium and I think <strong>Final Fantasy VII</strong> is <em>Unfinishable</em>.</p>
<p>Don&#8217;t laugh.</p>
<p>Stop it.</p>
<p>&#8230;Please?</p>
<p>I just <em>cannot </em>finish this damn game! It&#8217;s the final boss battle, really, it is! I have struggled with it so damn much and I&#8217;ve just gotten so tired of levelling up that I&#8217;ve thrown in the towel. I know the ending of the story through reading it online, I just.. I can&#8217;t do it anymore guys! I have spent so many hours of my life on this game and I am genuinely disappointed with myself for being unable to complete one of the most completable games out there! It&#8217;s a<em> Final Fantasy</em> game, it&#8217;s not rocket science!</p>
<h1><strong># 3 &#8211; Overlord<br />
</strong></h1>
<p>In 3rd place is Overlord. I don&#8217;t want to bad mouth this game because I love it&#8217;s little cute quirks! The minions are downright adorable when they scream <em>&#8220;For the Overlord!&#8221;</em> and they smash up pumpkins to wear on their heads! I also love the overall uniqueness of the game. The only downside is I get lost very very easily in this game and if I return to it after a few weeks of not playing it, I have absolutely <strong>NO </strong>clue of what I am meant to be doing or where I am meant to be going. It&#8217;s because of this that I&#8217;ve placed this game near the bottom of my pile &#8211; I&#8217;m not done with it just yet, but I&#8217;ve owned it for well over a year and a half now and I&#8217;ve not picked it up in at least a year.</p>
<p><strong>Overlord</strong>, you&#8217;re <em>Unfinishable </em>to me. We will change this one day my love, but you must be patient with this poor little impatient, forgetful gamer.</p>
<h1><strong># 2 &#8211; Eternal Sonata</strong></h1>
<p>When I first started playing this game I was quite smitten with it &#8211; I loved the use of music within the game and thought the voice acting was really good. The gameplay wasn&#8217;t bad and although the battle system wasn&#8217;t anything to write home about, I found myself enjoying the game. However, and that&#8217;s a <strong>BIG </strong>&#8220;however&#8221; &#8211; The puzzles in this game are stupid. I&#8217;m not saying that because I spent a few hours trying to solve one, but because I have seen bunch of people also struggling with the puzzles. Now, it&#8217;s not the fact that the puzzles themselves are difficult, they&#8217;re not, they&#8217;re quite simple, but it&#8217;s because there are <strong>ZERO </strong>hints saying that a) you&#8217;re in the middle of a puzzle and b) what the hell you&#8217;re even meant to be doing. It&#8217;s is absolutely ridiculous!</p>
<p>My second bug about this game is the boss battles. I am currently stuck quite early on in the game on a Pirate ship. Yup, I can&#8217;t defeat the skinny little Pirate Wench. She just wipes my team out in one go. Unfortunately I don&#8217;t have enough healing potions, nor are my healers strong enough to do multiple heals. It&#8217;s such a pain in the arse and after 15 attempts at the battle, I&#8217;ve given up. Unbalanced Pirate Wenches make the beautifully crafted <strong>Eternal Sonata</strong> <em>Unfinishable </em>to me.</p>
<h1><strong>#1 &#8211; Ninety-Nine Nights<br />
</strong></h1>
<p>The Most Unfinishable of the <em>Unfinishables </em>is <strong>Ninety-Nine Nights</strong> &#8211; The most annoying hack-and-slash game of 2006! This game involves moving through maps tearing away are hundreds, if not thousands, of enemies <em>(ala Dynasty Warriors)</em>. The only problem with <strong>Ninety-Nine Nights </strong>is the majority of maps require you to sit and work at it for at least 45 minutes plus&#8230;.. with no mid-map saves. That&#8217;s right, so if you get right to the final huge battle of Map 1, you will be royally fucked<em> (and royally pissed off)</em> if you die because you then have to re-do the <span style="text-decoration: underline;">WHOLE BLOODY MAP FROM THE BEGINNING</span>! There are no words in existence to describe just how much I want to hurt someone for creating a game like that without save points. I managed to finally pass the first map, only to be thrown into a <strong>BIGGER </strong>map that requires more hours of my life <span style="text-decoration: underline;">AND STILL NO SAVE POINTS</span>!</p>
<p>I don&#8217;t think I need to continue describing why <strong>Ninety-Nine Nights</strong> is at the top of my list. It is just one of those games I truly despise and yet I find myself coming back to it every so often to see if I could muster enough skill to finally make it Finishable.</p>
<h1>The Conclusion!</h1>
<p>I would like to think that all of the above games are ones I will eventually be able to complete, but I really doubt that I&#8217;ll have the patience to really give any of them another go. So, because I don&#8217;t want to look like the only gamer here who is unable to complete games -<strong> What are your <em>Unfinishables</em>?</strong></p>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=840&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2009/01/the-unfinishables/feed/</wfw:commentRss>
		<slash:comments>24</slash:comments>
		</item>
		<item>
		<title>Witch Hunt!</title>
		<link>http://www.girlsandgaming.com/2009/01/witch-hunt/</link>
		<comments>http://www.girlsandgaming.com/2009/01/witch-hunt/#comments</comments>
		<pubDate>Sun, 11 Jan 2009 06:49:32 +0000</pubDate>
		<dc:creator>Adria</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=827</guid>
		<description><![CDATA[

I recently came across an updated list (12/08/2008) of the Top Offensive Games of 2007/2008 done by The Timothy Plan.  While I applaud attempts by parents to raise their children right and be informed ...]]></description>
			<content:encoded><![CDATA[
<p><img style="margin-top:25px" title="witch" src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/witch.jpg" alt="witch" width="234" height="183" align="left" /><br />
I recently came across an updated list (12/08/2008) of the <a href="http://www.fme.cc/VideoGame-Graphic.pdf">Top Offensive Games</a> of 2007/2008 done by The Timothy Plan.  While I applaud attempts by parents to raise their children right and be informed regarding which games to allow them to play, gamers and their games have a history of being publicly maligned and attacked by political and social groups with a great amount of misinformation involved (Case in point, the <a href="http://www.1up.com/do/newsStory?cId=3165633">Fox News/Mass Effect</a> debacle).  This list is no different, it is almost an amusing read. The fallacies range from the downright ridiculous to the blatantly false.  Here is a list of some of the things that caught my eye, but feel free to add your own!</p>
<p><span id="more-827"></span></p>
<p><strong>STD&#8217;s in Fallout 3?</strong> I spent a heck of a lot of hours in this game, never came across this.  Also, it is pointed out that you can wear a nightgown, one that, by the way, covers more of a girl than most sundresses or tank/shorts combos I see girls wearing just about every day in public.</p>
<p><strong>Homosexual themes in Army of Two?</strong> Come on, this is certainly never overtly suggested, though anyone can &#8220;read&#8221; this kind of theme in just about anything, if they are paranoid and homophobic enough.  That reminds me, they have homosexuality as a separate category from sexual references, which seems a bit overkill (I&#8217;d bring up homophobic as well, but that was already mentioned).</p>
<p><strong>Sex used as a weapon in Crackdown?</strong> This just made me giggle.  WHERE do they come up with this stuff?  Will they never realize hyperbole gets them nowhere?</p>
<p><strong>Name calling guys a &#8220;girl&#8221; in Bully?</strong> I&#8217;m sorry but kids have been doing this one since before video games were even invented.</p>
<p><strong>Age of Conan is addictive?</strong> Bwahahahaha! Ahem *cough* sorry.</p>
<p><strong>Mass Effect and Gears of War 2 are apparently FPS?</strong> I hate to be picky, but if THEY are going to be so ridiculous in their attempts to find each and every small point that might be even a teeny bit offensive to Christian extremists, then they should at least make an attempt to label the games right.</p>
<p><strong>Hellgate: London features the word &#8220;hell.&#8221;</strong> OMG no way?!?  These guys are really on the ball here!</p>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=827&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2009/01/witch-hunt/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>UFC 2009 Undisputed Fighters</title>
		<link>http://www.girlsandgaming.com/2009/01/ufc-2009-undisputed-fighters/</link>
		<comments>http://www.girlsandgaming.com/2009/01/ufc-2009-undisputed-fighters/#comments</comments>
		<pubDate>Sun, 11 Jan 2009 03:12:49 +0000</pubDate>
		<dc:creator>Girls And Gaming</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.girlsandgaming.com/?p=1458</guid>
		<description><![CDATA[




&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;











Heavyweights


Antonio Rodrigo Nogueira

Brock Lesnar



Frank Mir

Brandon Vera (LH)



Gabriel Gonzaga

Cain Velasquez



Cheick Kongo

Eddie Sanchez



Heath Herring

Andrei Arlovski



Mirko Crocop

Fabricio Werdum



Tim Sylvia

Mark Coleman



Antoni Hardonk

Justin McCully








&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160;











&#160;
&#160;


Light Heavyweights


Chuck Liddell

Quinton &#8220;Rampage&#8221; Jackson



Forrest Griffin

Tito Ortiz



Keith Jardine

Wanderlei Silva



Mauricio &#8220;Shogun&#8221; Rua

Lyoto Machida



Rashad Evans

Stephan Bonnar



James Irvin

Wilson Gouveia (MW)



Houston ...]]></description>
			<content:encoded><![CDATA[
<table class="aligncenter" style="text-align: center; height: 84px;" border="0" width="453">
<tbody>
<tr>
<td></td>
<td colspan="2">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="http://x.azjmp.com/2HJzC?sub=GG" target="_blank"><img class="aligncenter size-full wp-image-1314" src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/gamefly-button1.jpg" alt="gamefly-button1" width="446" height="34" /></a></td>
</tr>
<tr>
<td></td>
<td><a href="http://www.amazon.com/gp/product/B001D7T2XA?ie=UTF8&amp;tag=girlsandgaming-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B001D7T2XA" target="_blank"><img class="aligncenter size-full wp-image-1316" src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/amazon-button.jpg" alt="amazon-button" /></a></td>
<td style="text-align: center;"><a href="http://affiliate.buy.com/gateway.aspx?adid=17662&amp;aid=10387776&amp;pid=3435514&amp;sURL=http%3A%2F%2Fwww.buy.com%2Fprod%2Fufc-2009-undisputed%2Fq%2Floc%2F108%2F208606947.html&amp;cjsku=208606947" target="_blank"><img class="aligncenter size-full wp-image-1316" src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/buy-botton.jpg" alt="buy-button" /></a></td>
</tr>
</tbody>
</table>
<table border="1">
<tbody>
<tr>
<th><strong>Heavyweights</strong></th>
</tr>
<tr>
<td>Antonio Rodrigo Nogueira<br />
<img class="aligncenter size-full wp-image-1465" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/antonio-rodrigo-nogueira1.jpg" alt="antonio-rodrigo-nogueira1" width="280" height="278" /></td>
<td>Brock Lesnar<br />
<img class="aligncenter size-full wp-image-1466" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/brock-lesnar1.jpg" alt="brock-lesnar1" width="280" height="278" /></td>
</tr>
<tr>
<td>Frank Mir<br />
<img class="aligncenter size-full wp-image-1468" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/frank-mir.jpg" alt="frank-mir" width="280" height="278" /></td>
<td>Brandon Vera (<span style="color: #ff0000;">LH</span>)<br />
<img class="aligncenter size-full wp-image-1470" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/brandon-vera.jpg" alt="brandon-vera" width="280" height="278" /></td>
</tr>
<tr>
<td>Gabriel Gonzaga<br />
<img class="aligncenter size-full wp-image-1472" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/gabriel-gonzaga.jpg" alt="gabriel-gonzaga" width="280" height="278" /></td>
<td>Cain Velasquez<br />
<img class="aligncenter size-full wp-image-1473" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/cain-velasquez.jpg" alt="cain-velasquez" width="280" height="278" /></td>
</tr>
<tr>
<td>Cheick Kongo<br />
<img class="aligncenter size-full wp-image-1474" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/cheick-kongo.jpg" alt="cheick-kongo" width="280" height="278" /></td>
<td>Eddie Sanchez<br />
<img class="aligncenter size-full wp-image-1475" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/eddie-sanchez.jpg" alt="eddie-sanchez" width="280" height="278" /></td>
</tr>
<tr>
<td>Heath Herring<br />
<img class="aligncenter size-full wp-image-1477" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/heath-herring.jpg" alt="heath-herring" width="280" height="278" /></td>
<td>Andrei Arlovski<br />
<img class="aligncenter size-full wp-image-1478" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/andrei-arlovski.jpg" alt="andrei-arlovski" width="280" height="278" /></td>
</tr>
<tr>
<td>Mirko Crocop<br />
<img class="aligncenter size-full wp-image-1480" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/mirko-crocop.jpg" alt="mirko-crocop" width="280" height="278" /></td>
<td>Fabricio Werdum<br />
<img class="aligncenter size-full wp-image-1481" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/fabricio-werdum.jpg" alt="fabricio-werdum" width="280" height="278" /></td>
</tr>
<tr>
<td>Tim Sylvia<br />
<img class="aligncenter size-full wp-image-1482" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/tim-sylvia.jpg" alt="tim-sylvia" width="280" height="278" /></td>
<td>Mark Coleman<br />
<img class="aligncenter size-full wp-image-1483" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/mark-coleman.jpg" alt="mark-coleman" width="280" height="278" /></td>
</tr>
<tr>
<td>Antoni Hardonk<br />
<img class="aligncenter size-full wp-image-1484" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/antoni-hardonk.jpg" alt="antoni-hardonk" width="280" height="278" /></td>
<td>Justin McCully<br />
<img class="aligncenter size-full wp-image-1485" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/justin-mccully.jpg" alt="justin-mccully" width="280" height="278" /></td>
</tr>
</tbody>
</table>
<table class="aligncenter" style="text-align: center; height: 84px;" border="0" width="453">
<tbody>
<tr>
<td></td>
<td colspan="2">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="http://x.azjmp.com/2HJzC?sub=GG" target="_blank"><img class="aligncenter size-full wp-image-1314" src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/gamefly-button1.jpg" alt="gamefly-button1" width="446" height="34" /></a></td>
</tr>
<tr>
<td></td>
<td><a href="http://www.amazon.com/gp/product/B001D7T2XA?ie=UTF8&amp;tag=girlsandgaming-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B001D7T2XA" target="_blank"><img class="aligncenter size-full wp-image-1316" src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/amazon-button.jpg" alt="amazon-button" /></a></td>
<td style="text-align: center;"><a href="http://affiliate.buy.com/gateway.aspx?adid=17662&amp;aid=10387776&amp;pid=3435514&amp;sURL=http%3A%2F%2Fwww.buy.com%2Fprod%2Fufc-2009-undisputed%2Fq%2Floc%2F108%2F208606947.html&amp;cjsku=208606947" target="_blank"><img class="aligncenter size-full wp-image-1316" src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/buy-botton.jpg" alt="buy-button" /></a></td>
</tr>
</tbody>
</table>
<table border="1">
<tbody>
<tr>
<td>&nbsp;</td>
<td>&nbsp;</td>
</tr>
<tr>
<th><strong>Light Heavyweights</strong></th>
</tr>
<tr>
<td>Chuck Liddell<br />
<img class="aligncenter size-full wp-image-1487" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/chuck-liddell.jpg" alt="chuck-liddell" width="280" height="278" /></td>
<td>Quinton &#8220;Rampage&#8221; Jackson<br />
<img class="aligncenter size-full wp-image-1488" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/quinton-rampage-jackson.jpg" alt="quinton-rampage-jackson" width="280" height="278" /></td>
</tr>
<tr>
<td>Forrest Griffin<br />
<img class="aligncenter size-full wp-image-1489" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/forrest-griffin.jpg" alt="forrest-griffin" width="280" height="278" /></td>
<td>Tito Ortiz<br />
<img class="aligncenter size-full wp-image-1490" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/tito-ortiz.jpg" alt="tito-ortiz" width="280" height="278" /></td>
</tr>
<tr>
<td>Keith Jardine<br />
<img class="aligncenter size-full wp-image-1491" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/keith-jardine.jpg" alt="keith-jardine" width="280" height="278" /></td>
<td>Wanderlei Silva<br />
<img class="aligncenter size-full wp-image-1492" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/wanderlei-silva.jpg" alt="wanderlei-silva" width="280" height="278" /></td>
</tr>
<tr>
<td>Mauricio &#8220;Shogun&#8221; Rua<br />
<img class="aligncenter size-full wp-image-1493" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/mauricio-shogun-rua.jpg" alt="mauricio-shogun-rua" width="280" height="278" /></td>
<td>Lyoto Machida<br />
<img class="aligncenter size-full wp-image-1494" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/lyoto-machida.jpg" alt="lyoto-machida" width="280" height="278" /></td>
</tr>
<tr>
<td>Rashad Evans<br />
<img class="aligncenter size-full wp-image-1495" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/rashad-evans.jpg" alt="rashad-evans" width="280" height="278" /></td>
<td>Stephan Bonnar<br />
<img class="aligncenter size-full wp-image-1496" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/stephan-bonnar.jpg" alt="stephan-bonnar" width="280" height="278" /></td>
</tr>
<tr>
<td>James Irvin<br />
<img class="aligncenter size-full wp-image-1498" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/james-irvin.jpg" alt="james-irvin" width="280" height="278" /></td>
<td>Wilson Gouveia (<span style="color: #ff0000;">MW</span>)<br />
<img class="aligncenter size-full wp-image-1499" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/wilson-gouveia.jpg" alt="wilson-gouveia" width="280" height="278" /></td>
</tr>
<tr>
<td>Houston Alexander<br />
<img class="aligncenter size-full wp-image-1500" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/houston-alexander.jpg" alt="houston-alexander" width="280" height="278" /></td>
<td>Kazuhiro Nakamura<br />
<img class="aligncenter size-full wp-image-1501" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/kazuhiro-nakamura.jpg" alt="kazuhiro-nakamura" width="280" height="278" /></td>
</tr>
<tr>
<td>Thiago Silva<br />
<img class="aligncenter size-full wp-image-1502" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/thiago-silva.jpg" alt="thiago-silva" width="280" height="278" /></td>
<td>Tim Boetsch<br />
<img class="aligncenter size-full wp-image-1503" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/tim-boetsch.jpg" alt="tim-boetsch" width="280" height="278" /></td>
</tr>
<tr>
<td>Ryan Bader (DLC)<br />
<img class="aligncenter size-full wp-image-1504" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/ryan-bader.jpg" alt="ryan-bader" width="280" height="278" /></td>
</tr>
</tbody>
</table>
<table class="aligncenter" style="text-align: center; height: 84px;" border="0" width="453">
<tbody>
<tr>
<td></td>
<td colspan="2">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="http://x.azjmp.com/2HJzC?sub=GG" target="_blank"><img class="aligncenter size-full wp-image-1314" src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/gamefly-button1.jpg" alt="gamefly-button1" width="446" height="34" /></a></td>
</tr>
<tr>
<td></td>
<td><a href="http://www.amazon.com/gp/product/B001D7T2XA?ie=UTF8&amp;tag=girlsandgaming-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B001D7T2XA" target="_blank"><img class="aligncenter size-full wp-image-1316" src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/amazon-button.jpg" alt="amazon-button" /></a></td>
<td style="text-align: center;"><a href="http://affiliate.buy.com/gateway.aspx?adid=17662&amp;aid=10387776&amp;pid=3435514&amp;sURL=http%3A%2F%2Fwww.buy.com%2Fprod%2Fufc-2009-undisputed%2Fq%2Floc%2F108%2F208606947.html&amp;cjsku=208606947" target="_blank"><img class="aligncenter size-full wp-image-1316" src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/buy-botton.jpg" alt="buy-button" /></a></td>
</tr>
</tbody>
</table>
<table border="1">
<tbody>
<tr>
<td>&nbsp;</td>
<td>&nbsp;</td>
</tr>
<tr>
<th><strong>Middleweights</strong></th>
</tr>
<tr>
<td>Anderson Silva (<span style="color: #ff0000;">LH</span>)<br />
<img class="aligncenter size-full wp-image-1506" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/anderson-silva.jpg" alt="anderson-silva" width="280" height="278" /></td>
<td>Rich Franklin (<span style="color: #ff0000;">LH</span>)<br />
<img class="aligncenter size-full wp-image-1507" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/rich-franklin.jpg" alt="rich-franklin" width="280" height="278" /></td>
</tr>
<tr>
<td>Dan Henderson (<span style="color: #ff0000;">LH</span>)<br />
<img class="aligncenter size-full wp-image-1508" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/dan-henderson.jpg" alt="dan-henderson" width="280" height="278" /></td>
<td>Michael Bisping (<span style="color: #ff0000;">LH</span>)<br />
<img class="aligncenter size-full wp-image-1509" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/michael-bisping.jpg" alt="michael-bisping" width="280" height="278" /></td>
</tr>
<tr>
<td>Kendall Grove<br />
<img class="aligncenter size-full wp-image-1510" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/kendall-grove.jpg" alt="kendall-grove" width="280" height="278" /></td>
<td>Chris Leben<br />
<img class="aligncenter size-full wp-image-1511" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/chris-leben.jpg" alt="chris-leben" width="280" height="278" /></td>
</tr>
<tr>
<td>Jason MacDonald<br />
<img class="aligncenter size-full wp-image-1514" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/jason-macdonald.jpg" alt="jason-macdonald" width="280" height="278" /></td>
<td>Nate Marquardt<br />
<img class="aligncenter size-full wp-image-1515" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/nate-marquardt.jpg" alt="nate-marquardt" width="280" height="278" /></td>
</tr>
<tr>
<td>Drew McFedries<br />
<img class="aligncenter size-full wp-image-1516" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/drew-mcfedries.jpg" alt="drew-mcfedries" width="280" height="278" /></td>
<td>Ricardo Almeida<br />
<img class="aligncenter size-full wp-image-1517" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/ricardo-almeida.jpg" alt="ricardo-almeida" width="280" height="278" /></td>
</tr>
<tr>
<td>Evan Tanner<br />
<img class="aligncenter size-full wp-image-1518" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/evan-tanner.jpg" alt="evan-tanner" width="280" height="278" /></td>
<td>Yushin Okami<br />
<img class="aligncenter size-full wp-image-1519" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/yushin-okami.jpg" alt="yushin-okami" width="280" height="278" /></td>
</tr>
<tr>
<td>Demian Maia<br />
<img class="aligncenter size-full wp-image-1520" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/demian-maia.jpg" alt="demian-maia" width="280" height="278" /></td>
<td>Martin Kampmann (<span style="color: #ff0000;">WW</span>)<br />
<img class="aligncenter size-full wp-image-1521" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/martin-kampmann.jpg" alt="martin-kampmann" width="280" height="278" /></td>
</tr>
<tr>
<td>Amir Sadollah (<span style="color: #ff0000;">WW</span>)<br />
<img class="aligncenter size-full wp-image-1522" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/amir-sadollah.jpg" alt="amir-sadollah" width="280" height="278" /></td>
<td>Thales Leites<br />
<img class="aligncenter size-full wp-image-1523" src="http://www.girlsandgaming.com/wp-content/uploads/2009/06/thales-leites.jpg" alt="thales-leites" width="280" height="278" /></td>
</tr>
<tr>
<th><strong>Welterweights</strong></th>
</tr>
<tr>
<td>Georges St-Pierre</td>
<td>Matt Hughes</td>
</tr>
<tr>
<td>Matt Serra (<span style="color: #ff0000;">LW</span>)</td>
<td>Jon Fitch</td>
</tr>
<tr>
<td>Karo Parisyan</td>
<td>Josh Koscheck</td>
</tr>
<tr>
<td>Diego Sanchez</td>
<td>Mike Swick (<span style="color: #ff0000;">MW</span>)</td>
</tr>
<tr>
<td>Marcus Davis</td>
<td>Thiago Alves</td>
</tr>
<tr>
<td>Chris Lytle</td>
<td>Ben Saunders</td>
</tr>
<tr>
<td>Josh Burkman</td>
<td>Kyle Bradley</td>
</tr>
<tr>
<td>Matt Arroyo</td>
<td>Anthony Johnson</td>
</tr>
<tr>
<td>&nbsp;</td>
<td>&nbsp;</td>
</tr>
<tr>
<th><strong>Lightweights</strong></th>
</tr>
<tr>
<td>BJ Penn (<span style="color: #ff0000;">WW</span>)</td>
<td>Sean Sherk (<span style="color: #ff0000;">WW</span>)</td>
</tr>
<tr>
<td>Kenny Florian</td>
<td>Roger Huerta</td>
</tr>
<tr>
<td>Joe Stevenson</td>
<td>Mac Danzig</td>
</tr>
<tr>
<td>Nathan Diaz</td>
<td>Spencer Fisher</td>
</tr>
<tr>
<td>Tyson Griffin</td>
<td>Gray Maynard</td>
</tr>
<tr>
<td>Thiago Tavares</td>
<td>Joe Lauzon</td>
</tr>
<tr>
<td>Rich Clementi</td>
<td>Mark Bocek</td>
</tr>
<tr>
<td>Hermes Franca</td>
<td>Frank Edgar</td>
</tr>
<tr>
<td>Efrain Escudero (DLC)</td>
</tr>
</tbody>
</table>
<table class="aligncenter" style="text-align: center; height: 84px;" border="0" width="453">
<tbody>
<tr>
<td></td>
<td colspan="2">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="http://x.azjmp.com/2HJzC?sub=GG" target="_blank"><img class="aligncenter size-full wp-image-1314" src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/gamefly-button1.jpg" alt="gamefly-button1" width="446" height="34" /></a></td>
</tr>
<tr>
<td></td>
<td><a href="http://www.amazon.com/gp/product/B001D7T2XA?ie=UTF8&amp;tag=girlsandgaming-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B001D7T2XA" target="_blank"><img class="aligncenter size-full wp-image-1316" src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/amazon-button.jpg" alt="amazon-button" /></a></td>
<td style="text-align: center;"><a href="http://affiliate.buy.com/gateway.aspx?adid=17662&amp;aid=10387776&amp;pid=3435514&amp;sURL=http%3A%2F%2Fwww.buy.com%2Fprod%2Fufc-2009-undisputed%2Fq%2Floc%2F108%2F208606947.html&amp;cjsku=208606947" target="_blank"><img class="aligncenter size-full wp-image-1316" src="http://www.girlsandgaming.com/wp-content/uploads/2009/01/buy-botton.jpg" alt="buy-button" /></a></td>
</tr>
</tbody>
</table>
<p><a href="http://www.girlsandgaming.com/?p=1339">Read Our Review Of: UFC 2009 Undisputed</a></p></p>

<img src="http://www.girlsandgaming.com/?ak_action=api_record_view&id=1458&type=feed" alt="" />]]></content:encoded>
			<wfw:commentRss>http://www.girlsandgaming.com/2009/01/ufc-2009-undisputed-fighters/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
	</channel>
</rss>
